The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

Browse the reviews

Warhammer 40,000: Chaos Gate - Daemonhunters

A well-regarded XCOM-style tactics game reviewers repeatedly compare favourably to the genre's best, undercut by punishing difficulty spikes around its wound-recovery system, a recurring Denuvo DRM complaint present since a 2022 launch, and a turn-ending freeze bug one 2026 reviewer describes as still unresolved years later.

7.5 / 10

Reviewed

Read review of Warhammer 40,000: Chaos Gate - Daemonhunters

Warhammer 40,000 Darktide

Four-player co-op combat reviewers on both sides call some of the best in the genre, weighed down by a genuinely notorious launch — a fully functional cosmetic cash shop shipped alongside missing promised systems — and an ongoing pattern of unfulfilled roadmap promises, even as recent sentiment has recovered dramatically since 2022.

7.5 / 10

Reviewed

Read review of Warhammer 40,000 Darktide

Weird West

An isometric immersive sim from Dishonored and Prey veterans that delivers on emergent, reactive storytelling almost every reviewer singles out for praise, wrapped around combat, companion AI and interface decisions that a large and articulate share of its own players call the weakest part of the experience.

7 / 10

Reviewed

Read review of Weird West

White Knuckle

A genuinely inventive climbing-horror roguelike in Early Access that earned an Overwhelmingly Positive badge across a massive review base, whose own biggest, most consistent complaint is that it "does not respect the player's time" — permadeath resets progress through well-tuned early content, and reviewers say newer biomes added since launch haven't been tuned as carefully as the original two.

7.5 / 10

Reviewed

Read review of White Knuckle

Wildkeepers Rising

A creature-collecting twist on the Vampire Survivors-style bullet-heaven that spent seven months in Early Access absorbing genuinely substantial content updates before reaching 1.0 — most of its harshest criticism predates that work and describes a build that no longer exists, though a real, smaller cluster of post-1.0 complaints, including one raised inside a positive review, says its opening 30 minutes still aren't fixed.

7 / 10

Reviewed

Read review of Wildkeepers Rising

Wizardry 8

A genre classic that reviewers still describe as one of the best CRPGs ever made as recently as this year, held back for a meaningful subset of buyers by a persistent, unresolved technical problem — the Steam release simply failing to launch on modern Windows — that this review found reported as recently as February 2026, seven years after the complaint first appeared.

7 / 10

Reviewed

Read review of Wizardry 8

Worlds Upon The Wind

A solo-developed deckbuilder with no combat and no timers, built around resettling shattered islands using real historical Japanese woodblock art. Reviewers keep calling it one of the best games they've played this year — and the one honest complaint in its near-perfect record is worth reporting with real care rather than either dismissing or overstating it.

8.5 / 10

Reviewed

Read review of Worlds Upon The Wind

An Action Roguelite for when you have 20 minutes to spare

A solo-developed dive-jump-and-shoot roguelite that names its own scope in the title. Five stages, a Downwell-style dual-purpose control scheme and a genuinely tiny review base make this a case study in whether "quick session" games actually deliver the quick session.

7.2 / 10

Reviewed

Read review of An Action Roguelite for when you have 20 minutes to spare

ATOM RPG: Post-apocalyptic indie game

A Soviet-wasteland spiritual successor to Fallout 1 and 2 that a large, engaged Steam community calls the real deal — turn-based combat, GURPS-inspired character building, and branching quests, undercut by punishing early-game difficulty spikes and combat AI several reviewers call the game's weakest system.

7.4 / 10

Reviewed

Read review of ATOM RPG: Post-apocalyptic indie game

Becoming Captain - The Roguelike Deckbuilder

A solo-developed deckbuilder whose one real twist — you draft cards mid-fight instead of only between them, and your wounds follow you into the next battle — has convinced every single one of its handful of Steam reviewers, three months after a launch almost nobody noticed.

7 / 10

Reviewed

Read review of Becoming Captain - The Roguelike Deckbuilder

Bullet Heaven 2

A solo developer's hand-drawn bullet-hell shoot-em-up from the Epic Battle Fantasy universe, seven years before "bullet heaven" became a genre label for something else entirely — reviewed on its seventy stages, its scalable difficulty, and the Flash-era tech it still carries.

8 / 10

Reviewed

Read review of Bullet Heaven 2

Chivalry 2

Some of the best large-scale medieval melee combat available, played by fans who describe hundreds of hours of genuine joy — undercut by a cheating problem serious enough that reviewers report a YouTuber known for helping the studio fight it was permanently banned instead.

7 / 10

Reviewed

Read review of Chivalry 2

Claritas - Dungeon Crawler RPG

A four-person turn-based party crawler built almost entirely around class variety and a respec-anytime skill tree, sold once for nine dollars with no ads and no premium currency. The loot loop is the whole pitch, and it works — but the game explains almost none of it to you.

7.2 / 10

Reviewed

Read review of Claritas - Dungeon Crawler RPG

DARK SOULS: REMASTERED

One of the most genre-defining action RPGs ever made, sold through a remaster its own launch-week reviewers called a $25 patch for known bugs that are, in several cases, still in the game — with the cheaper original delisted from Steam entirely.

7.5 / 10

Reviewed

Read review of DARK SOULS: REMASTERED

Dragon Age: Inquisition

A celebrated, GOTY-winning BioWare fantasy epic whose Steam review page has spent six straight years dominated by one complaint that has nothing to do with the game — the mandatory EA launcher, which reviewers are still calling out for breaking the game as recently as this year.

7.5 / 10

Reviewed

Read review of Dragon Age: Inquisition

Dungeon Keeper Gold

Bullfrog's 1997 dungeon-management classic, still playing the villain better than almost anything made since — re-released on Steam in March 2024 as an unmodified DOSBox port that the community immediately routes around with a free fan-made engine.

8 / 10

Reviewed

Read review of Dungeon Keeper Gold