Moonlight Peaks
A vampire farming sim with the best time-pressure idea the cosy genre has had in years, and almost no progression ladder to spend that pressure on.
7 / 10
The Wanderer reading room
Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.
A vampire farming sim with the best time-pressure idea the cosy genre has had in years, and almost no progression ladder to spend that pressure on.
7 / 10
A mobile gacha game with the gacha surgically removed, rebuilt around a custom protagonist, a town you raise from ash, and a battle system that still rewards knowing exactly when to break something.
8 / 10
Two and a half years after the meme that ate January 2024, Palworld's 1.0 finishes the job — a survival sandbox whose real subject is labour, with 72 more Pals, a level-80 ceiling and two new regions bolted onto the top of it.
8.5 / 10
A Seville studio's debut tactical RPG that looks like Darkest Dungeon and plays like Final Fantasy Tactics — two battle points a turn, a board that fights back, and one act of a campaign that has another year of building to do.
7.5 / 10
A life-sim RPG about inheriting an empire that is already failing, built on the most detailed consequence machinery the genre has attempted — and undone slightly by how visible that machinery is.
7 / 10
Obsidian's satirical space RPG grows a genuinely excellent build system and a slow-motion gunfight worth building around, then hands the writing and the companions less attention than either deserved.
8.5 / 10
A genuinely promising return for a cult-favourite action RPG series, currently sold at full future price for a slice of content that doesn't yet match the ambition of its class system.
7 / 10