The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Hero Tale

A cheap, cheerful mobile-idle-RPG port whose loot and skill-tree systems draw real praise, undercut by the genre's one unforgivable sin — it barely progresses while you're away — and by DLC "Fairies" that individually cost more than the base game itself.

6 / 10

Reviewed

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Hogwarts Legacy

A gorgeous, best-in-class open-world recreation of the wizarding world undercut by combat and side content a large share of critical reviewers call repetitive and shallow — and, since early 2025, a wave of high-vote negative reviews over a new privacy policy and EULA that reviewers say arrived with a modding update and made opting out of data sharing nearly impossible.

7.5 / 10

Reviewed

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Homeworld 3

A visually striking return for the space-RTS series that lands as Mixed on Steam — the dominant complaint, especially from reviewers who backed the game via its 2015 Fig crowdfunding campaign, is a weak, restrictive campaign, and the developer itself confirmed in November 2024 that the game's final planned update would indeed be its last as it moved on from the title.

6 / 10

Reviewed

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Horizon's Gate

An open-world tactical RPG blending Final Fantasy Tactics-style grid combat with Uncharted Waters-style naval exploration and trading, whose deep class system and combat design draw enthusiastic praise from an unusually committed fanbase — while several of the same invested players argue the ocean between the good parts is too vast and too empty.

7 / 10

Reviewed

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Horizon Zero Dawn Complete Edition

A widely loved open-world action RPG about hunting robotic beasts in a fallen future — whose PC negative sample carries three distinct, well-documented controversies: a 2020 launch plagued by crashes, a fiercely objected-to data-collection agreement with no real opt-out, and a 2024 delisting tied to a PSN account requirement that blocked some regions from buying either version.

8 / 10

Reviewed

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Icewind Dale: Enhanced Edition

A well-regarded, combat-focused Infinity Engine classic that reviewers consistently frame as the weaker sibling of Baldur's Gate and Planescape: Torment on story and characters — a stable complaint across a full decade — alongside a recurring multiplayer connectivity bug and some criticism of Beamdog's own Enhanced Edition script changes.

7.5 / 10

Reviewed

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Idle Calibur

A solo-developer idle roguelite that stacks tactical auto-battles, city building, a no-cash-required gacha and a marriage system into one RPG Maker package. The systems draw genuine praise from a small but devoted audience, undercut throughout by a rough English translation that dominates almost every negative review the game has.

6.5 / 10

Reviewed

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Idle Kingdom

A solo-developed, RuneScape-style idle RPG that undercuts almost everything else in the genre on price and asks nothing back in return, but whose content stopped growing five weeks after launch and whose own small review base can't agree on whether that's a problem yet.

6 / 10

Reviewed

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Idyll Isle

A cozy desktop-widget farming sim that lives just above your taskbar, loved by a Very Positive Chinese-majority review base for exactly that "world keeps turning while you glance down" feeling — once you get past a genuinely busy opening few hours the English-language sample never saw.

7.5 / 10

Reviewed

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IMMORTALITY

A David Lynch-inflected FMV mystery from Her Story creator Sam Barlow, built around piecing together three unreleased films through a "match cut" navigation system that a large and detailed share of its own audience says lacks the deductive satisfaction of his earlier work.

7.5 / 10

Reviewed

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Immortals of Aveum

One of gaming's most notorious commercial flops of 2023 — an independently verified $125 million budget, half the studio laid off within months, EA later handing 100% of net revenue to the developer — sits at a genuinely solid 72% positive on Steam, with reviewers criticising clichéd dialogue and poor optimisation while frequently defending the combat and expressing real sympathy for a game whose commercial failure outpaced its actual reception.

7 / 10

Reviewed

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Inventorix

A spatial-puzzle spin on the Luck be a Landlord school of score-attack roguelikes — pack alien cargo into an ever-expanding grid instead of spinning a slot machine — that has, at the time of this review, not received a single negative English-language Steam review out of 100, and reads like it, largely because it gives players real tools to hunt for the build they want instead of just piling on more randomness.

8.5 / 10

Reviewed

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Island Idle RPG

A small, chill background idle RPG about managing a tropical colony of mercenary creatures, genuinely enjoyed by a niche audience for low-pressure passive play, held back by real, consistently reported bugs and a UI several reviewers call unfinished.

5.5 / 10

Reviewed

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Isle of Swaps

A single-player roguelite that recreates the specific childhood nostalgia of trading cards on a school playground, praised as a hidden gem for its Pokemon-and-Magic-flavoured collecting loop and complete absence of microtransactions, undercut by unfair difficulty scaling and a punishing lose-a-card mechanic that traps struggling players in a downward spiral.

6.5 / 10

Reviewed

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I Was a Teenage Exocolonist

A coming-of-age sci-fi RPG about growing up on an alien world across ten years and card- battle skill checks, praised by a huge share of its own audience as genuinely moving, undercut for a specific minority by a replay-driven structure several reviewers say betrays its own central promise that choices carry across lives.

8 / 10

Reviewed

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iZolated

A pixel-art post-apocalyptic survival action RPG with genuine crafting and base-building depth, undermined at launch by game-breaking bugs including inventory resets on zone transitions, though the developers have kept working on it for nearly two years, including a full public reboot.

5 / 10

Reviewed

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Journeybound Idle

A five-day-old fantasy idle RPG that has yet to receive a single negative Steam review. This review reads all fourteen of them, alongside a queue system and companion mechanics several reviewers rate above Melvor Idle, the genre's most-cited reference point.

7 / 10

Reviewed

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Jusant

A serene climbing adventure whose art, sound and central mechanic draw near-unanimous praise, undercut by a consistent complaint — voiced even inside its own top positive review — that a three-to-six hour runtime and static, letter-based storytelling ask a lot for the price, with barely a third of players ever reaching the ending.

7.5 / 10

Reviewed

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Kaizen: A Factory Story

The first release from Coincidence, the studio Zach Barth founded after closing Zachtronics, and a genuinely good factory-automation puzzler by any independent measure — that its own most enthusiastic reviewers still rank as the weakest entry in its creator's catalogue, a verdict this review's near-unanimous negative sample backs up in specific, comparative detail.

7 / 10

Reviewed

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Kingdom Come Deliverance

An ambitious, unusually grounded medieval RPG whose historical immersion and storytelling are still praised even by its harshest critics — undercut by a combat system reviewers say only really works one-on-one, persistent bugs eight years on, and two fresh 2026 controversies: a retroactive EULA change requiring a third-party account, and an allegation that Warhorse replaced a human translator with AI.

7.5 / 10

Reviewed

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Kingsvein

A tightly-focused dark fantasy tactical RPG from the solo-led studio behind Voidspire Tactics and Horizon's Gate, whose deliberate streamlining reads as refinement to newcomers and as a genuine mechanical downgrade to the developer's own returning fans.

7 / 10

Reviewed

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