The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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DUNGEON RAZE

A cheap, frenetic top-down shooter where a destruction witch demolishes dungeon walls instead of fighting through them, Very Positive on Steam for a tight, satisfying thirty-minute main campaign that unlocks a genuinely addictive Endless Mode -- with a small but specific negative sample flagging balance and localization rough edges around the edges of an otherwise well-loved power fantasy.

7 / 10

Reviewed

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Emberward

A maze-building tower defense roguelite that fuses Warcraft 3 custom-map nostalgia with Slay the Spire-style deckbuilding, sitting at Overwhelmingly Positive across 2,486 reviews — but a full read of its negative sample finds the same specific complaint recurring for two straight years, that the concept has outgrown the content built to support it.

7.5 / 10

Reviewed

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Empire of the Ants

A visually stunning UE5 adaptation of Bernard Werber's classic novel that nearly every reviewer agrees looks incredible and just as consistently says isn't the ant colony simulation its premise promised — reviewed here alongside a genuinely substantial free content update that answers some, if not all, of that disappointment.

6 / 10

Reviewed

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Fantasy Adventure

A NZ$2.49 idle hero-placement tower defense from solo Chinese developer Yamate whose 30-wave campaign hits the same reproducible, game-breaking bug at wave 23 in two independent reviews a year apart, on top of a broken mana mechanic and unit upgrades that reset every time you quit — a serious flaw in a game built around idling away from the keyboard.

3 / 10

Reviewed

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Felvidek

A hand-painted, alternate-history JRPG about an alcoholic Slovak knight fighting Hussite raiders and folkloric horrors, beloved almost entirely for its art, music, and sheer strangeness — while its own reviewers, even most of the positive ones, agree the turn-based combat underneath is thin and the three-to-four-hour runtime is a tough sell at its price.

7 / 10

Reviewed

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Fidget Spinner RPG

A NZ$5.99 idle RPG that dresses an 11-skill crafting-and-progression system up as a joke about spinning a fidget spinner impossibly fast, from a solo developer who patched constantly through Early Access and then went almost completely silent after the September 2023 1.0 launch.

7 / 10

Reviewed

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Fights in Tight Spaces

A stylish hybrid of deck-building and turn-based tactics staged as John Wick-style action- movie fight choreography -- Very Positive on Steam, with a consistent balance and replayability complaint against genre giants like Slay the Spire, and a recent, specific monetisation grievance from its most invested players.

7 / 10

Reviewed

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Glenwich Idle MMO

A free browser idle-skilling MMO that openly plays the RuneScape/Melvor Idle songbook with a shared world bolted on -- competent, fair to free players, and over a year into development by the time its Steam Early Access page makes it look brand new.

6 / 10

Reviewed

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Gord

A dark fantasy colony strategy game steeped in Slavic folklore, praised for its art, voice acting and Darkest Dungeon-style sanity management even by players who can't recommend it. The mechanics underneath rarely earn the same trust, and day-one paid DLC on top of a NZ$61.99 base game became the review corpus's loudest single complaint.

5.5 / 10

Reviewed

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Gorgon Shield

A retro-arcade roguelite built around a genuinely clever idea — rotating a shared shield to reposition a four-hero party mid-fight — undercut by a crash problem this review's full read of the review history finds so persistent the developer built a consolation message for it instead of fixing the source.

5.5 / 10

Reviewed

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Gray Zone Warfare

A hardcore open-world tactical extraction shooter with genuine "Ghost Recon meets Tarkov" ambition and a playerbase invested enough to log hundreds of hours each — reviewed here through a persistent, multiply-corroborated PvP cheating problem several reviewers say the developers actively suppress discussion of, alongside two years of genuinely frequent development.

5.5 / 10

Reviewed

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Greywind's Legacy

A solo-developer, text-only ASCII RPG that closed a disciplined ten-week Early Access run with a genuinely huge 1.0 patch — 328 skills levelled by doing, 190 classes across seven tiers reached through evolve-or-merge choices, and a NZ$7.89 price with no ads, no microtransactions and no sound at all.

7.5 / 10

Reviewed

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Hardworking Hero

A NZ$6.29 pixel-art idle-exploration RPG that pairs a genuinely appealing loop — explore fogged tiles, build a town, auto-fight through a side-scrolling combat screen — with balance so broken that its own players report HP-boosting gear leaving them with less HP, and a patch history that stops two days after a January 2022 launch.

3.5 / 10

Reviewed

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Hell Let Loose: Vietnam

A genuinely ambitious 50v50 jungle-warfare expansion of the Hell Let Loose formula — tunnels, helicopters, patrol boats and 17 battlefield roles — undercut by a launch several reviewers call "extremely early access," a crossplay aim-assist complaint that dominates the negative reviews, and a NZ$61.99 price competing with cheaper, better-established Vietnam shooters.

5 / 10

Reviewed

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HYPER DEMON

A score-attack FPS from the solo creator of cult classic Devil Daggers that a professional game designer called one of the decade's most significant releases — and that the developer's own store page warns can trigger photosensitive seizures.

7 / 10

Reviewed

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