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Casual reviews

292 Casual games reviewed and scored, best first.

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292 reviews

Cyber Farmer

A post-apocalyptic reskin of developer FreeMind's own hit Farmer's Life, swapping the horse and hand-sown fields for a legged robotic tractor and a seed-drone, and landing at a Mixed rating with its harshest reviews arriving in the week it left Early Access rather than the months before.

4.5 / 10

Reviewed

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Dungeon Infinite

A solo-developer debut sending a knight through a procedural, room-by-room dungeon toward Room 100, with a permanent meta-shop and run-only merchant cards layered on top. Six days into a year-long Early Access plan, with zero outside voices yet to confirm any of it.

4.5 / 10

Reviewed

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Empire IDLE

A solo-developer idle empire-builder from Pixelabor — harvest wood and stone, build five structures, toggle an auto-battle against a numbered ladder of enemies — whose own store page still calls itself a free game more than five years after Steam started charging NZ$4.79 for it, with zero user reviews on record either way.

4.5 / 10

Reviewed

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Fisher Idle

A NZ$2.69 boat-and-auction idle tycoon whose "Mixed" Steam rating is mostly a fossil record of its 17-month Early Access run — and whose core complaint, that the whole game empties out inside two hours with nothing built to replace it, still checks out against the game's own achievement data today.

4.5 / 10

Reviewed

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Galaxy Idle Clicker

A free space-conquest idle clicker whose 1.0 release tried to fix its most notorious complaint — AI-generated art — with a full visual overhaul, only for a meaningful slice of players to say the replacement still looks and feels AI-made; layered on top of a monetisation structure multiple long-time players call genuinely predatory, this is Mostly Positive at 71.5% for reasons its own detailed critics dispute in detail.

4.5 / 10

Reviewed

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Idle Cats Dungeon

A free desktop-corner idle game whose entire pitch is progress that keeps running "alongside your daily tasks" — undercut by a cluster of matching player reports that it stops ticking the moment its window isn't the one on top.

4.5 / 10

Reviewed

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Idle Vikings Clicker

A budget clicker from a developer who has shipped over a dozen near-identical low-poly idle games, where the Nordic theming turns out to be skin-deep -- the actual enemies inside the box are zombies, and the small but pointed Mixed review sample says the prestige loop underneath is the real problem.

4.5 / 10

Reviewed

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Loot of Idle

A cheap pixel-art idle item-stacker whose Early Access launch was marked by a level-scaling bug that independent reviewers in four different languages describe breaking their save, and a developer who reportedly responded to critics with a public video rather than a patch.

4.5 / 10

Reviewed

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Mahjong Solitaire

Albireo Games' cheap, no-frills tile-matching solitaire does exactly what its title promises and nothing else — pleasant enough for a short sitting, but its own players report a shuffle algorithm that regularly hands out unsolvable boards.

4.5 / 10

Reviewed

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Orion-7

A story-driven sci-fi Memory-game adventure — flip cards to find matching pairs, battle enemies and stranded astronauts with them — filed under "Massively Multiplayer" on Steam despite a single-player campaign, a PvP mode still labelled Beta on its own store page, zero user reviews and zero concurrent players at the time this was checked.

4.5 / 10

Reviewed

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Realm Revolutions

A free 2018 city-building idler, and the earliest of solo developer Aleksandr Golovkin's three Steam idle games — genuine strategic depth in its building trees and "Assimilation" prestige system, undercut by save-corrupting crashes that go back to launch week and a game the developer stopped touching for content in August 2018.

4.5 / 10

Reviewed

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Slime Kingdom: Idle

A solo developer's idle kingdom-builder about growing an army of slime adventurers, with a genuinely varied opening few hours undercut by the one complaint an idle game can least afford — no offline progression — plus reported crashes and a late-game pace that reviewers describe collapsing into a grind with unclear win conditions.

4.5 / 10

Reviewed

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Supermarket Simulator: Idle Tycoon Clicker

A dirt-cheap, small-studio click-and-expand supermarket tycoon that borrows its name from a much bigger, unrelated hit — with a genuinely hooky core loop for the few who've reviewed it, undercut by a bug that reportedly blocks the last fifteen levels and a string of rough-edge complaints, from missing achievements to an un-renamed Unity default company ID.

4.5 / 10

Reviewed

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The Soul Collector 2 - Idle Game

A three-person GDevelop sequel about executing villagers and farming their souls, honest and unpretentious about what it is — but every one of its handful of Steam reviews so far is negative, and they converge on the same two complaints, an achievement curve that backs both up.

4.5 / 10

Reviewed

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IdleTowerDefense

A NZ$10.49 idle-summon-and-defend game from solo Chinese developer CMY that has spent eight months on sale with almost no trace of a community — one lifetime Steam review, zero concurrent players at time of writing, and a store page whose own data (an identical icon on all seven achievements, a machine-translated description, mismatched tags) argues for caution more clearly than any review score could.

4.3 / 10

Reviewed

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MEMASIKI

An aggregator filed this NZ$1.49 release as a Clicker; it is a 50-question Russian internet-meme trivia quiz with AI-recreated images, no sound, a fixed question order that guts its own replay value, and a review corpus that is 86% Russian-language.

4.3 / 10

Reviewed

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Alchemy Shop

A small puzzle-crafting shop-management game that has received zero Steam reviews, zero configured achievements, and no public update in over three and a half years — this review is built honestly from the store's own description and screenshots, since there is no player testimony to draw from at all.

4 / 10

Reviewed

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Idle Zombies Clicker

A NZ$1.59 zombie-themed idle clicker with a defined 50-level endpoint, a prestige system added by later patches, and a review corpus that's split between genuine affection for its low-poly charm and recognition that it's one of at least four near-identical releases from the same developer in 2022.

4 / 10

Reviewed

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