Idle Banshee Alliance
A cheap idle collector-battler from solo developer okyakusama, built around gathering AI-illustrated banshees and gambling on skill-book rerolls, undercut by thin late-game content and no offline progression at all.
5.5 / 10
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112 Cards & Deckbuilding games reviewed and scored, best first.
112 reviews
A cheap idle collector-battler from solo developer okyakusama, built around gathering AI-illustrated banshees and gambling on skill-book rerolls, undercut by thin late-game content and no offline progression at all.
5.5 / 10
A digital card game that pioneered simultaneous turns in 2012 and never got copied properly — still free, still patched, and still almost nobody is left to play it against.
5.5 / 10
A Nordic-folklore action roguelite that launched with a secretly always-online requirement for a single-player game, patched it out within months after backlash, then wound down development entirely by October 2023 — leaving real structural complaints about exploration and weapon variety permanently unaddressed.
5.5 / 10
A roguelite tactics-autobattler hybrid set in the Legend of the Five Rings universe that launched to real praise for its lore fidelity and build variety, but whose more recent reviews have swung sharply negative around one specific, damning complaint — the developer has stopped updating it.
5.5 / 10
A solo developer's 21-day, AI-assisted experiment that welds a card-driven survival day-loop onto Vampire Survivors-style crowd combat — playable, oddly ambitious for its scope, and readable only if you know Simplified Chinese.
5 / 10
A NZ$13.25 roguelite auto-battler whose own top-voted review calls it "extremely misleading" for shipping under an idle/clicker banner — its solo developer admitted within three days of launch that he "didn't realize" how different an idle game and an autobattler are to players, then stopped adding content two weeks later.
5 / 10
A beautifully produced samurai-fantasy deckbuilder whose own fans keep filing the same game-hardlocking bug report years apart — the developer's last news post dates to January 2024, and reviewers are still describing identical crashes into 2026.
5 / 10
A roguelike deckbuilder with a genuinely clever hook — you choose which enemy attack hits you — trapped inside a game that left Early Access unfinished in February 2023 and hasn't been updated since.
5 / 10
A Slay the Spire-style roguelike deckbuilder built around confronting phobias with coping-mechanism cards — a genuinely distinctive premise that a meaningful share of its own reviewers, including a reviewer identifying as a psychology lecturer, say the game doesn't earn, on top of a separate, more familiar complaint that the card system itself is too shallow to sustain repeat runs.
5 / 10
A NZ$14.80 clicker whose real product is tradeable Steam Marketplace drops, with a Mixed 61% score, an official "English" language listing contradicted by its own screenshots, and an achievement curve where even the easiest of 80 trophies clears for barely a quarter of owners.
4.5 / 10
A story-driven sci-fi Memory-game adventure — flip cards to find matching pairs, battle enemies and stranded astronauts with them — filed under "Massively Multiplayer" on Steam despite a single-player campaign, a PvP mode still labelled Beta on its own store page, zero user reviews and zero concurrent players at the time this was checked.
4.5 / 10
A card-based roguelike that runs its combat, map and progression systems through biblical figures and scripture instead of the genre's usual fantasy trappings. A distinctive premise for the Roguelike Deckbuilder tag, but it arrives with almost no review history to judge it against, and the storefront itself offers little beyond two sentences of pitch.
4.5 / 10
A genuinely inventive two-character roguelike deckbuilder that spent two years earning real enthusiasm in Early Access, then went silent — the developer's own news feed shows a "temporary suspension of regular updates" posted in May 2022 that was never followed up on, and the word "Abandoned" is now the single most common one-word review title in its history.
4 / 10
A NZ$2.99 satire of Steam's own trading-card economy, where bots buy, sell and craft cards into badges to push a level counter upward — a clever premise that Steam's tiny, Mixed-rated review corpus says never grows past its opening idea.
4 / 10
A NZ$2.49 idle hero-placement tower defense from solo Chinese developer Yamate whose 30-wave campaign hits the same reproducible, game-breaking bug at wave 23 in two independent reviews a year apart, on top of a broken mana mechanic and unit upgrades that reset every time you quit — a serious flaw in a game built around idling away from the keyboard.
3 / 10
A $9.99 fantasy trading card game promising decks, PvP and a growing card pool — that has sat on Steam since 2022 without a single user review or a live opponent to play against.
2.3 / 10