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Gacha reviews

100 Gacha games reviewed and scored, best first.

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100 reviews

Torchlight: Infinite

A free seasonal ARPG that borrows the Torchlight name and little of its soul, built instead around a genuinely deep hero-trait talent system, gacha pets that quietly cross the line the developer said it wouldn't cross, and a trade market that taxes you on the way out.

6.5 / 10

Reviewed

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Trailer Park Boys: Greasy Money

East Side Games' 2017 licensed idle tycoon turns Sunnyvale Trailer Park into a business-management loop, wraps its prestige reset in the show's own running joke about jail, and is still getting seasonal updates on mobile nine years later — even after its Steam PC version was quietly abandoned and delisted.

6.5 / 10

Reviewed

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Watcher of Realms

A fantasy hero-collector that grafts real tower-defense strategy onto the gacha RPG formula, praised for genuinely spectacular presentation and a free-to-play track reviewers call unusually generous for the genre, while gacha odds stay undisclosed and top-tier purchases climb to NZ$160-plus a pop.

6.5 / 10

Reviewed

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Whiteout Survival

A frozen-apocalypse city-builder that plays fair for the first month and then quietly hands the server to whoever's alliance has the deepest wallets — the honest question isn't whether it's generous early on, it's where that generosity actually stops.

6.5 / 10

Reviewed

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AFK Arena

The game that put "idle" in front of a whole generation of mobile RPGs is still being patched weekly seven years on, folded this year into a "Companions" relaunch that reunites its oldest servers — underneath the fresh coat of paint, its gacha economy is still one of the harsher ones in the genre it helped invent.

6 / 10

Reviewed

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Angel Legion

A free 3D hero-collector idle RPG that has quietly run six years and 160-plus servers on Steam, better known among its own reviewers for a Steam tag list — Nudity, Sexual Content, Hentai — that the actual client does not deliver on than for anything it does in combat.

6 / 10

Reviewed

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Auto Chess

The Dota 2 mod that invented the auto battler genre now stands alone on Steam as a free mobile port — genuinely deep team-building strategy buried under a cluttered UI, a chest-and-key economy, and a shrinking player base.

6 / 10

Reviewed

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Duet Night Abyss

A free-to-play action RPG that launched with a genuinely rare promise — no gacha for characters or weapons — and won real goodwill for it, before its own launcher distributed actual credential-stealing malware to players twice in the space of a month.

6 / 10

Reviewed

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Endless Frontier

A 2018 Korean idle RPG that's still pulling a 4.3-star average from 153,000 Google Play reviews eight years on, built around a twelve-unit auto-battle roster and a genuinely layered guild-and-arena social game — undercut by a permanent roster cap, a bolted-on NFT feature, and a client that hasn't been updated since the studio's attention moved to its own sequel.

6 / 10

Reviewed

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Flash Doll

A cute, physics-driven toy-figure auto-battler with a genuinely fair, no-microtransaction take on blind-box collecting, undercut by thin content, real early bugs, a fading online population, and a specific asset-similarity allegation this review could not independently verify.

6 / 10

Reviewed

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Idle Heroes

A decade-old idle gacha RPG whose real currency was never gold, it was your own heroes — and the star-fusion system that consumes them is both the smartest thing about the game and the reason its economy is so hard to defend.

6 / 10

Reviewed

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Monsters Idle RPG

A US$2.99 solo-dev idle collectathon — Pokemon's capture loop grafted onto a Forager-style island economy — that Steam's own review corpus calls "Mixed" for reasons that are mostly about launch-week polish, not the underlying design, from a developer who patched hard for five months and then quietly moved on to other projects.

5.8 / 10

Reviewed

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Game of Thrones: Kingsroad

A genuinely well-realised Westeros action RPG — strong voice acting, a story that respects its source lore, and combat reviewers compare favourably to Assassin's Creed Odyssey — buried under monetisation so aggressive that a meaningful majority of even sympathetic reviewers describe it as the single thing actively ruining the game, right down to a pay-to-revive prompt at the moment of death.

5.5 / 10

Reviewed

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Hero Wars: Alliance

The mobile half of a decade-old hero-collector empire, reviewed under the name it actually ships with today — a competent auto-battler with a genuinely flexible manual/auto combat switch, buried under the industry's most notorious ad campaign and a monetisation stack that never really lets up.

5.5 / 10

Reviewed

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