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Horror reviews

117 Horror games reviewed and scored, best first.

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117 reviews

Terror At Oakheart

A pixel-art love letter to 1980s and 1990s slasher movies that nails its genre homage and gore-soaked presentation while offering barely more interactivity than a walking simulator, best understood as a horror movie for gamers rather than a horror game.

6 / 10

Reviewed

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The Last Case of Benedict Fox

A visually striking Lovecraftian metroidvania about diving into murder victims' dying memories, undercut at launch by clunky controls and poor optimisation the developer never fully resolved before formally announcing, in a farewell post nearly two years later, that support had ended for good.

6 / 10

Reviewed

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The Sinking City

A Lovecraftian open-world detective game that spent nearly four years yanked off Steam entirely by a publisher lawsuit, then came back in 2024 as a self-published "Remastered" rebuild that swapped out the version some owners specifically wanted to keep -- Mostly Positive today, praised for atmosphere and mythos, criticized for repetitive investigation, weak combat, and a rocky relaunch.

6 / 10

Reviewed

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Whalefall

A free PSX-style survival horror game set in a deep-sea prison where cutting off a monster's limb makes it multiply — reviewed on its complete 16-review sample, which splits cleanly between reviewers charmed by its atmosphere and reviewers who call it an unfinished alpha.

6 / 10

Reviewed

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Clock Tower: Rewind

The first legal English release of a genuine 1995 horror pioneer, widely described by reviewers as an emulated ROM with a launcher rather than a true remaster — a specific, obtrusive cutscene-unlock popup and missing audio settings draw the sharpest complaints, though this review confirmed the developer rapidly patched several launch-crash issues within weeks.

5.7 / 10

Reviewed

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Corner Shop: NightShift

A genuinely engaging shop-management horror hybrid with a story reviewers say is worth seeing through to the end, undercut by real repetition once the novelty wears off, a save system that can lose hours of progress to crashes, and one serious complaint about its handling of mental illness themes.

5.6 / 10

Reviewed

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Gene Crawl: Dungeon Descent

An idle incremental RPG wrapped around a genuinely creepy generational-horror premise — die, pass your DNA to the next generation, grow stronger, discover who's really benefiting — undercut by a specific, well-corroborated complaint from two independent reviewers that the core power fantasy runs backwards.

5.5 / 10

Reviewed

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The Callisto Protocol

A visually stunning Dead Space spiritual successor that never fully recovered from a disastrous December 2022 performance launch — and whose save-corruption bugs, reported by reviewers three years apart, still haven't been fully resolved.

5.5 / 10

Reviewed

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The Cursed Forest

A genuinely beautiful atmospheric horror walking sim, undercut by an over-reliance on cheap jump scares that reviewers say breaks the very atmosphere it built, plus persistent crash reports spanning years and a store page that openly lists unresolved compatibility issues.

5.4 / 10

Reviewed

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The Grave Digger

A distinctive stealth-puzzle game about robbing graves while dodging vengeful ghosts, genuinely enjoyed for its original concept, undercut by real complaints about unreadable low- quality graphics settings, divisive humor, and rough voice acting.

5.1 / 10

Reviewed

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Dig, Dig, Die

A budget co-op horror extraction game about looting a haunted graveyard from a flying pirate ship, filed under "Massively Multiplayer" on Steam despite capping every session at six friends with no public lobby browser — a genre tag its own launch-day reviewers are already pointing out doesn't hold up.

5 / 10

Reviewed

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Insanity Clicker

PlayFlock's free asylum-horror clicker still has real atmosphere and a genuinely distinct art direction, but its own player base has spent a decade reporting the exact same progression wall around level 2000, and nobody at the studio has touched it since 2020.

5 / 10

Reviewed

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Neurodeck : Psychological Deckbuilder

A Slay the Spire-style roguelike deckbuilder built around confronting phobias with coping-mechanism cards — a genuinely distinctive premise that a meaningful share of its own reviewers, including a reviewer identifying as a psychology lecturer, say the game doesn't earn, on top of a separate, more familiar complaint that the card system itself is too shallow to sustain repeat runs.

5 / 10

Reviewed

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Spider Queen cave

A janky, confusing Chinese indie horror game that's become a genuine cult favourite for co-op streaming with friends, undercut by real translation and puzzle-design problems reviewers say make it genuinely difficult to finish without outside guides.

4.6 / 10

Reviewed

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[Chilla's Art] The Ghost Train | 幽霊列車

Even loyal fans of the prolific Chilla's Art horror catalogue widely call this one of the studio's weakest entries — a tedious back-and-forth walking simulator with a genuine progression-blocking bug and a sound-based puzzle with no accessibility option for deaf or hard-of-hearing players.

4.3 / 10

Reviewed

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Interdimensional Vending Machine

A striking-looking body-horror survival sim with a hollow core underneath — most reviewers, including fans, describe an idle grind with no real ending or consequence — and a tonal concern raised independently by more than one reviewer that this review could not verify but takes seriously enough to flag plainly.

4.3 / 10

Reviewed

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Horror in the Asylum

A cheap first-person horror game with a couple of genuinely effective jump scares, sunk by a punishing, checkpoint-free trial-and-error structure and widely repeated accusations of being an asset-flip built from stock assets rather than an original production.

3.7 / 10

Reviewed

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Haunted Hotel

The rough, dated first entry in a long-running hidden-object franchise, with a genuinely interesting premise buried under low-resolution graphics, unremovable text, and repetitive puzzle design that reviewers consistently say hasn't aged well.

3.4 / 10

Reviewed

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