Browse by genre

Idle & Incremental reviews

464 Idle & Incremental games reviewed and scored, best first.

Browse the reviews

464 reviews

Nonstop Knight 2

Kopla Games' minimalist auto-run dungeon crawler grew a sequel's worth of heroes, guilds and elemental gear over seven years of live support, and the one thing that didn't survive the expansion is the thing its name promised.

6.5 / 10

Reviewed

Read review of Nonstop Knight 2

Orbitmine

A one-person incremental where you orbit a planet, drill it out from a laser turret, and work through four hazard-themed seasons to reach the core — a chill, cheap loop with a travel-time problem the developer never quite solves.

6.5 / 10

Reviewed

Read review of Orbitmine

Ore & Odds

A NZ$7.99 mining incremental that puts a slot machine in the middle of its progression loop, then declines to say clearly what a bad spin actually costs you — a genuinely interesting hook, undercut by how little the game or its early reception have yet proven about it.

6.5 / 10

Reviewed

Read review of Ore & Odds

Outpath

A satisfying first-island crafting loop that thins out badly afterwards — 93% positive lifetime, 80% across its last hundred reviews, and a free prologue that some players think is better designed than the paid game.

6.5 / 10

Reviewed

Read review of Outpath

Paragon Pioneers

A solo developer's charming Anno-flavoured idle colony builder with a small but genuinely devoted Steam following -- reviewed here from every available English review rather than a sample, given how small that following is.

6.5 / 10

Reviewed

Read review of Paragon Pioneers

PegIdle

A pachinko-flavoured idle game that nails its dopamine-hit opening hours before settling into flat, number-only late-game pacing, and whose most-upvoted complaint is a save system that could erase everything on a crash.

6.5 / 10

Reviewed

Read review of PegIdle

Rocky Idle

A Melvor-flavoured skilling idler with eighteen skills and a collection log, sold as a clean one-time purchase — but a boost mechanic that gates achievements and a rocky launch identity crisis keep it from matching the game everyone will compare it to.

6.5 / 10

Reviewed

Read review of Rocky Idle

Scratch Inc.

A free scratch-card incremental with 91% positive reviews, median playtimes near 100 hours — and an achievement called "Reviewed" that 40% of its owners have unlocked. The engagement is real. So is the asterisk on the score.

6.5 / 10

Reviewed

Read review of Scratch Inc.

Shakes and Fidget

The idle RPG's grandparent, still running seventeen years on and still launching new worlds every few weeks — with a comic-fantasy charm that holds up and an economy built entirely around the moment a fresh leaderboard makes spending feel urgent.

6.5 / 10

Reviewed

Read review of Shakes and Fidget

Shattered Dreams

A chaotic, self-aware satire about clicking your way into becoming a soul-crushing CEO, mixing an idle-clicker core with buggy genre-hopping boss minigames, backed by a store-page AI disclosure worth quoting directly rather than guessing at.

6.5 / 10

Reviewed

Read review of Shattered Dreams

SIM - Simple Idle Miner

A NZ$3.74 solo-scale mining clicker from Kitty Games — eight upgrade tiers, a New Game Plus prestige loop that unlocks passive buildings, an Endless Mode and combinable difficulty mods, all narrated by a snarky fox in a top hat — checked against its own store data and a six-review sample rather than played.

6.5 / 10

Reviewed

Read review of SIM - Simple Idle Miner

Snakecremental

A NZ$5.99 solo-developer hybrid that bolts a proper node-based skill tree onto Snake, making the run itself the resource loop rather than the thing an idle game politely ignores — checked against a 433-review corpus that agrees almost unanimously on where the game turns from clever to punishing.

6.5 / 10

Reviewed

Read review of Snakecremental

StarSavior

A turn-based hero collector that grafts Uma Musume's training sim onto Honkai: Star Rail-style combat, with presentation to match — undercut by optimisation problems and a PvP ladder that leans harder on spending than its otherwise generous gacha deserves.

6.5 / 10

Reviewed

Read review of StarSavior

Starvester

A solo-developed space factory incremental with a five-hour campaign and a clean ending instead of an endless ladder. The idea is refreshing; the execution runs out of steam exactly when the prestige system should be taking over.

6.5 / 10

Reviewed

Read review of Starvester

StoneAge Idle Adventure

Netmarble folds its 25-year-old dinosaur-taming franchise into an idle deck-builder, and the 24-unit battles are genuinely more tactical than the "auto-play RPG" label suggests — right up until the real-time PvP mode starts pricing in who's willing to spend.

6.5 / 10

Reviewed

Read review of StoneAge Idle Adventure

Swarm Simulator

A 2014 browser incremental where larvae become drones, drones become queens and queens build nests — one of the earliest games to make a production chain the entire point, later rebuilt in 3D as the free-to-play Swarm Simulator: Evolution on Steam and Android.

6.5 / 10

Reviewed

Read review of Swarm Simulator

Synergism

A free browser incremental built by two developers since 2019, stacking Prestige into Transcension into Reincarnation into Ascension into Singularity — more reset layers than almost anything in the genre, though not every one of them changes what the layer below it means.

6.5 / 10

Reviewed

Read review of Synergism

Tap Wizard 2

A free-to-play hybrid of idle progression and top-down action RPG shooting whose distinctive "active idle" design — punishing players for leaving it running unattended — earns it a genuinely loyal, extremely high-hour fanbase while alienating anyone who came looking for a conventional idler.

6.5 / 10

Reviewed

Read review of Tap Wizard 2

TASMON: Taskbar Monsters

A free-to-play idle RPG that literally lives in your Windows taskbar, auto-battling and hatching monster eggs while you work -- notable for a genuinely non-predatory monetisation model (fixed-content passes, no real-money gacha) but launched 11 August 2026 to a Mixed reception, with a disclosed use of generative AI art drawing some of the pushback.

6.5 / 10

Reviewed

Read review of TASMON: Taskbar Monsters

Trailer Park Boys: Greasy Money

East Side Games' 2017 licensed idle tycoon turns Sunnyvale Trailer Park into a business-management loop, wraps its prestige reset in the show's own running joke about jail, and is still getting seasonal updates on mobile nine years later — even after its Steam PC version was quietly abandoned and delisted.

6.5 / 10

Reviewed

Read review of Trailer Park Boys: Greasy Money

Treasure Chest Clicker

A solo-developed idle clicker about breaking open an endless supply of chests, with five branching skill trees and a rarity-tiered treasure log underneath the numbers. Genuinely deep for its price and free of any monetisation tricks, undercut by a save-loss bug that keeps costing long-term players their progress three years after launch.

6.5 / 10

Reviewed

Read review of Treasure Chest Clicker

More genres

Full A–Z index →