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Idle & Incremental reviews

464 Idle & Incremental games reviewed and scored, best first.

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464 reviews

Task Bar of Ragnalis

A free auto-battler RPG that runs as a tiny window pinned to your taskbar, built on a six-class roster and a stack-nine-to-rank-up loot system — undercut by a storefront that sells two more classes and the extra bag space its own item design is engineered to demand.

6 / 10

Reviewed

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TBH: Task Bar Hero

A free idle RPG that lives in your taskbar became a genuine phenomenon — peaking at over 360,000 concurrent players, briefly outranking everything on Steam except Counter-Strike 2 and Dota 2 — before its own server infrastructure buckled under that success and started eating players' item collections.

6 / 10

Reviewed

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Territory Idle

A free tile-building idler where four resources, a pantheon of gods, hired heroes and three separate prestige layers build a genuinely deep economy — undercut by a pacing curve that early reviewers accused of pushing spenders toward its Amber shop, and a developer who hasn't touched the game's balance since 2023.

6 / 10

Reviewed

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Time Clickers

Proton Studio put a first-person gun in the clicker genre's most abstract hand, turning "tap the cookie" into "shoot the cube wall." The framing genuinely changes the opening hours, but the studio moved on to two spiritual successors years ago and hasn't touched this one since a December 2021 holiday event.

6 / 10

Reviewed

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Wonderland

A ten-dollar guild-management tactics RPG with a genuinely clever idea — your weapon determines your class — sitting behind a 90% Steam rating that doesn't survive close inspection. The game is decent. The review page is the story.

6 / 10

Reviewed

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Zero Stress King: Idle Defense

A polished, charming solo-developer "unlosable tower defense" incremental — enemies march toward your walls and fall into a river of lava every single time — that's genuinely delightful for its first island before veteran idle players report every later island is a reskin of the first, and undercut by the single most-upvoted complaint in its review corpus: unremovable pop-up ads for other games inside the settings menu of a paid release.

6 / 10

Reviewed

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Monsters Idle RPG

A US$2.99 solo-dev idle collectathon — Pokemon's capture loop grafted onto a Forager-style island economy — that Steam's own review corpus calls "Mixed" for reasons that are mostly about launch-week polish, not the underlying design, from a developer who patched hard for five months and then quietly moved on to other projects.

5.8 / 10

Reviewed

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Clicker Clicker Clicker

A NZ$4.49 Cookie Clicker-style incremental from EagleEye Games, checked against every single English Steam review it has — all 53, positive and negative — plus its own achievement-completion curve and vote-weighted community tags, which rank it an Idler and an Incremental well ahead of the official "Simulation" genre label.

5.7 / 10

Reviewed

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Bahast

A dark fantasy idle ARPG about gearing up a build and sending it off on automated looting runs -- a real if thin Mixed reception built on specific complaints about bland passives and unfinished translation, overshadowed since launch by a genuine, press-covered controversy over the solo developer's Steam AI disclosure, which argued AI use was a financial necessity and drew public pushback from other independent developers.

5.5 / 10

Reviewed

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Clicker Ore

A free-to-play, Clicker Heroes-style idle mining game from a solo developer, split almost exactly down the middle — praised for being addictive and free, criticised by several independent reviewers for a progression curve that breaks within the first hour.

5.5 / 10

Reviewed

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Cozy Island Idle

A cheap, genuinely charming fishing-and-aquarium idle game that a real audience finds relaxing, undercut by thin long-term progression and the same kind of concrete, repeated interface bugs this small studio's other release drew independently.

5.5 / 10

Reviewed

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Gene Crawl: Dungeon Descent

An idle incremental RPG wrapped around a genuinely creepy generational-horror premise — die, pass your DNA to the next generation, grow stronger, discover who's really benefiting — undercut by a specific, well-corroborated complaint from two independent reviewers that the core power fantasy runs backwards.

5.5 / 10

Reviewed

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Generic RPG Idle

A small solo-developer idle RPG built around an unusual, deterministic combat system where attacks never miss, set in a dark, revenge-themed take on Brazilian folklore — genuinely liked by a tiny, dedicated audience, though its story mode remains explicitly unfinished and the game has gone without a content update for years.

5.5 / 10

Reviewed

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Hero Wars: Alliance

The mobile half of a decade-old hero-collector empire, reviewed under the name it actually ships with today — a competent auto-battler with a genuinely flexible manual/auto combat switch, buried under the industry's most notorious ad campaign and a monetisation stack that never really lets up.

5.5 / 10

Reviewed

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Idle Bank Tycoon

Kolibri Games takes the miner-elevator-warehouse template it invented in 2016 and reskins it as a bank, with Marketing, Service Windows, Vault and Main Hall standing in for the usual dig-lift-sell chain. The loop still works; the shop around it leans harder on ads and loot boxes than the studio's older, better-loved games.

5.5 / 10

Reviewed

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