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Co-op & Multiplayer reviews

467 Co-op & Multiplayer games reviewed and scored, best first.

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467 reviews

Curse of the Sea Rats

A Kickstarter-funded "ratoidvania" whose hand-drawn animation draws near-unanimous praise from the same reviewers who call its combat sluggish and unfair. Two years of free post-launch updates, including a new survival mode, show a developer that kept listening — the controls just never fully caught up to the art.

6 / 10

Reviewed

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Dead Island 2

A genuinely fun, gory open-world zombie brawler whose Steam release — arriving a year after the game's original 2023 launch specifically to escape Epic Games Store exclusivity — forces Epic Online Services onto players anyway, producing some of the angriest, most-detailed technical reviews in this library's coverage.

6 / 10

Reviewed

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Duet Night Abyss

A free-to-play action RPG that launched with a genuinely rare promise — no gacha for characters or weapons — and won real goodwill for it, before its own launcher distributed actual credential-stealing malware to players twice in the space of a month.

6 / 10

Reviewed

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Empire of the Ants

A visually stunning UE5 adaptation of Bernard Werber's classic novel that nearly every reviewer agrees looks incredible and just as consistently says isn't the ant colony simulation its premise promised — reviewed here alongside a genuinely substantial free content update that answers some, if not all, of that disappointment.

6 / 10

Reviewed

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Endless Frontier

A 2018 Korean idle RPG that's still pulling a 4.3-star average from 153,000 Google Play reviews eight years on, built around a twelve-unit auto-battle roster and a genuinely layered guild-and-arena social game — undercut by a permanent roster cap, a bolted-on NFT feature, and a client that hasn't been updated since the studio's attention moved to its own sequel.

6 / 10

Reviewed

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Eye X Eye

A two-day-old two-player co-op puzzle platformer built entirely around a single mechanic — shooting a laser from your own eye to push or pull your partner through obstacles neither of you could clear alone — priced at NZ$2.39 with zero user reviews and zero recorded concurrent players at the time of checking.

6 / 10

Reviewed

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Fae Farm

A cozy magical farming sim that survived its own near-death experience — two rounds of studio layoffs, an announced shutdown of its online features, and a last-minute rescue by a new publisher just days before the servers were due to go dark.

6 / 10

Reviewed

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Fall Guys

The 2020 party-royale phenomenon remains Very Positive lifetime, but its Steam page tells a genuinely unusual and still-unresolved story — pulled from sale after Epic Games' acquisition, converted to free-to-play, and still drawing sustained, specific anger from paying original owners four years later.

6 / 10

Reviewed

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Fallout 76

Gaming's most famous redemption arc went into reverse — negative reviews fell to five in 2023, then spiked to thirty-one in 2025, and the players writing them have two thousand hours each and one complaint: the subscription.

6 / 10

Reviewed

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FBC: Firebreak

A three-player co-op shooter set in Remedy's Control universe that launched thin on content at a premium price, improved substantially through a real year of post-launch updates, and was wound down in March 2026 anyway — a commercial disappointment whose timing coincided with the resignation of Remedy's CEO of nine years.

6 / 10

Reviewed

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Flash Doll

A cute, physics-driven toy-figure auto-battler with a genuinely fair, no-microtransaction take on blind-box collecting, undercut by thin content, real early bugs, a fading online population, and a specific asset-similarity allegation this review could not independently verify.

6 / 10

Reviewed

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Homeworld 3

A visually striking return for the space-RTS series that lands as Mixed on Steam — the dominant complaint, especially from reviewers who backed the game via its 2015 Fig crowdfunding campaign, is a weak, restrictive campaign, and the developer itself confirmed in November 2024 that the game's final planned update would indeed be its last as it moved on from the title.

6 / 10

Reviewed

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ICARUS

A genuinely well-designed session-based survival game from DayZ creator Dean Hall, buried under eighteen separate paid DLC packs that together cost more than six times the base game itself — and it's the single loudest complaint in the game's entire review history.

6 / 10

Reviewed

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Idle Heroes

A decade-old idle gacha RPG whose real currency was never gold, it was your own heroes — and the star-fusion system that consumes them is both the smartest thing about the game and the reason its economy is so hard to defend.

6 / 10

Reviewed

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Klonoa Phantasy Reverie Series

A remake collection bundling two beloved late-90s and early-2000s PlayStation platformers, whose Very Positive score is driven less by the quality of the remake work itself and more by devoted fans recommending it anyway, out of gratitude that the series was resurrected at all after two decades of silence.

6 / 10

Reviewed

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Marvel Rivals

NetEase's free-to-play superhero take on the Overwatch formula launched with a genuinely player-friendly economic model widely praised as a new industry standard, but a real, specific, remarkably consistent complaint from players with thousands of hours — that its matchmaking is deliberately tuned for engagement over fairness — has become the dominant, load-bearing thread in its Mostly Positive reception more than a year on.

6 / 10

Reviewed

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Meet Your Maker

A trap-dungeon builder-versus-raider game whose own fans and critics converge on the same diagnosis — a reward structure that pays only for kills, not fun, flooded the community with unbeatable "killbox" levels — and whose support appears to have wound down roughly a year ago after a real, multi-season run.

6 / 10

Reviewed

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Mistfall Hunter

A dark-fantasy extraction ARPG with genuinely good third-person combat, undercut at launch by a "solo or trio" pitch that turns out to mean trio, missing regional servers, and a cash shop players keep calling scummy in the same reviews that praise the fighting.

6 / 10

Reviewed

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Nearly Dead - Live and Let Die

A cheap, small-scale Korean co-op roguelite about scavenging zombie-overrun regions by day and defending a hideout by night -- Mostly Positive from a modest audience, genuinely fun with friends according to most who tried it, but held back by real, repeated multiplayer bugs and no public matchmaking to find them with.

6 / 10

Reviewed

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Neverwinter

A free-to-play Dungeons & Dragons action MMORPG that has survived thirteen years, two publisher rebrands and a 2025 management buyout on the strength of genuinely fun combat — and is now fighting its own cash shop for the loyalty of the veterans keeping it alive.

6 / 10

Reviewed

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