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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

Lords of Ravage

A villain-perspective dark-fantasy tactical RPG whose battle system draws real praise at launch, undercut by genuine game-breaking bugs, a scaling system reviewers call badly tuned, and — most damaging of all — a developer whose Steam news feed shows exactly one hotfix in the nine months since release, leaving launch-week problems unresolved.

5 / 10

Reviewed

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Mahokenshi

A beautifully produced samurai-fantasy deckbuilder whose own fans keep filing the same game-hardlocking bug report years apart — the developer's last news post dates to January 2024, and reviewers are still describing identical crashes into 2026.

5 / 10

Reviewed

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Marauders

A WWII-flavoured, zero-gravity spin on Escape from Tarkov that launched with real promise in 2022, then spent four years wearing down that goodwill through persistent cheating, contested bans, and — as of an April 2026 developer post apologising for "the silence" — a 20-month content drought.

5 / 10

Reviewed

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Neurodeck : Psychological Deckbuilder

A Slay the Spire-style roguelike deckbuilder built around confronting phobias with coping-mechanism cards — a genuinely distinctive premise that a meaningful share of its own reviewers, including a reviewer identifying as a psychology lecturer, say the game doesn't earn, on top of a separate, more familiar complaint that the card system itself is too shallow to sustain repeat runs.

5 / 10

Reviewed

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PANOPTYCA: Idle RPG Manager

A genuinely distinctive four-panel idle RPG about commanding up to eight heroes at once, with real fans logging four-digit hour counts, undercut by a free-to-play model a large share of reviewers call predatory for specifically monetising the ability to idle at all, plus unexplained account bans and an unusual pattern of frequent server connections a smaller cluster finds alarming.

5 / 10

Reviewed

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Prison Tycoon: Under New Management

A Two Point Hospital-flavoured prison-management sim with genuine charm and a supportive launch window, undercut by thin long-term content, a restrictive early economy, and a developer that stopped updating it in August 2022 — confirmed by a news feed gone quiet and a concurrent-player count in the single digits.

5 / 10

Reviewed

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Rec Center Tycoon - Management Simulator

A solo-developed management sim with real, distinctive depth — build and run a recreation centre down to the individual pool lane and arcade cabinet — that stopped receiving public updates in September 2022 and has spent the four years since accumulating an unusually self-aware review corpus that argues, in real time, about whether "abandoned" is fair to say out loud.

5 / 10

Reviewed

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Rent Due

A first-person solo-dev landlord sim whose overwhelming launch complaint — that the core loop was mostly sleeping to skip time — was rewritten by the developer in two patches shipped the very same day this review was researched.

5 / 10

Reviewed

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Sacred 2 Remaster

A catastrophic November 2025 remaster launch — buggy, missing features veterans of the 2008 original say worked fine even in the community-patched Gold Edition — followed by a genuine, ongoing repair effort now six numbered patches deep, leaving recent reviewers split between "finally playable" and "still broken" depending on which specific issue they hit.

5 / 10

Reviewed

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Sin Slayers: Reign of The 8th

A turn-based roguelite RPG that quietly relaunched after the original 2020 Sin Slayers was pulled from Steam, offering free replacement keys to affected owners, but running into the same grindy pacing and shallow combat complaints that dogged the original, alongside new balance and UI issues from the rebuild itself.

5 / 10

Reviewed

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SPACE / MECH / PILOT

A free idle game built around a genuinely beloved, emotionally resonant story about a cat companion named Kato, undercut by real, specific complaints that the idle mechanics are shallow and don't actually work offline, plus a screen-flashing effect some reviewers say risks monitor burn-in.

5 / 10

Reviewed

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SWORD ART ONLINE Alicization Lycoris

A licensed action RPG retelling Sword Art Online's Alicization arc, with combat fans genuinely like buried under launch-week performance problems, a slow first act that plays more like a visual novel than a game, and a gacha loot-box layer stacked on top of an already full-price purchase.

5 / 10

Reviewed

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That Time I Got Reincarnated as a Tyrant God

A NZ$6.39 mouse-driven incremental about melting waves of monsters and climbing a permanent upgrade tree. Its isekai title promises an RPG that isn't there, its most useful reviews are barely 90 minutes long, and a late-game visual effect has drawn a genuine photosensitivity warning with no in-game way to turn it off.

5 / 10

Reviewed

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The Dragonhood

A cheap dragon-collecting clicker RPG with genuine "one more turn" appeal for some players, undercut by disclosed AI-generated art several reviewers actively dislike, punishing inflation-based economy balance, and a development cycle the solo developer has since confirmed, in the developer's own words quoted by a reviewer, is finished for good.

5 / 10

Reviewed

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The Gorcs' Forge

A cute, cheap goblin-blacksmith crafting and resource-management game with a small, genuinely fond following -- and an equally consistent complaint that there simply isn't much of it, with most players finishing in well under an hour.

5 / 10

Reviewed

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The Siege and the Sandfox

A gorgeous pixel-art stealth metroidvania with a wonderful narrator and a genuinely distinctive Prince of Persia-meets-Mark-of-the-Ninja premise, undone by softlocking bugs that dominate its review corpus and, per an official patch history showing exactly one fix in fifteen months, appear to have gone largely unaddressed.

5 / 10

Reviewed

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Tidal Nexus Online

A free-to-play underwater submarine MMO explicitly chasing the nostalgia of 2000s browser PvP games like DarkOrbit and Deepolis, with genuine strategic clan warfare underneath — undercut on day one by a monetisation model reviewers describe, overwhelmingly and specifically, as pay-to-win.

5 / 10

Reviewed

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