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Dungeon Crawler reviews

118 Dungeon Crawler games reviewed and scored, best first.

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118 reviews

Lets Get Loot!

A NZ$7.39 solo-built idle hack-and-slash whose loot ladder hollows out around the mythical and divine tiers — verified by the developer's own promotional screenshot of a veteran save file — and whose lead developer announced in January 2026 that the game will never be updated again.

6 / 10

Reviewed

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Miseria

A dark fantasy idle incremental about a party of damned souls descending a bottomless pit, five days old and already sitting at Mixed — not because it's broken, but because more than half its most-helpful negative reviews say the same thing in different words: a well-presented, competently built game that most buyers can fully complete in an afternoon.

6 / 10

Reviewed

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Pixel Descent

A pixel-art roguelite that bills itself as "Vampire Survivors meets Gauntlet," drawing real affection from arcade-era Gauntlet fans while a consistent share of newcomers expecting a faster bullet-heaven find its slow pacing, minimal stat upgrades and unfair-feeling enemy scaling a poor match for their expectations.

6 / 10

Reviewed

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Might & Magic X - Legacy

A decent, flawed old-school grid-based dungeon crawler whose actual content draws measured, mixed reception once players get in — but a severe, well-corroborated authentication problem tied to Ubisoft Connect/Uplay has locked legitimate buyers out of this single-player game entirely, a complaint this review found recurring from 2021 through as recently as February 2026.

5.5 / 10

Reviewed

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Torchlight III

The Torchlight series' return from a scrapped free-to-play MMO experiment landed as a slimmer, shallower action RPG than its beloved predecessor — and six years on, its Mixed Steam rating hasn't moved an inch, even as the studio that made it no longer exists.

5.5 / 10

Reviewed

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Vambrace: Cold Soul

A gorgeous, story-driven Darkest Dungeon-alike from a four-person South Korean studio, still stuck at a Mixed Steam rating seven years on -- gorgeous art and an unusually generous first-week patch run against a punishing UI, a party-wipe-on-main-character-death rule, and cosmetic unlocks that reviewers consistently call not worth chasing.

5.5 / 10

Reviewed

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Vikings - Wolves of Midgard

An isometric Norse action RPG that split its own audience almost exactly down the middle at launch, and nine years later carries a second, separate complaint that has nothing to do with balance -- the developer stopped supporting it within months, and online co-op has been reported broken for years.

5.5 / 10

Reviewed

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Sin Slayers: Reign of The 8th

A turn-based roguelite RPG that quietly relaunched after the original 2020 Sin Slayers was pulled from Steam, offering free replacement keys to affected owners, but running into the same grindy pacing and shallow combat complaints that dogged the original, alongside new balance and UI issues from the rebuild itself.

5 / 10

Reviewed

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Warhammer: Chaosbane

A Diablo-shaped co-op loot ARPG set in the Warhammer Fantasy city of Nuln -- Mixed on Steam both at launch and seven years later, with a strikingly consistent complaint across the entire review history: a short, repetitive campaign, shallow build variety, and buggy co-op that a "Diablo clone" comparison never quite escapes.

5 / 10

Reviewed

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Dungeon Infinite

A solo-developer debut sending a knight through a procedural, room-by-room dungeon toward Room 100, with a permanent meta-shop and run-only merchant cards layered on top. Six days into a year-long Early Access plan, with zero outside voices yet to confirm any of it.

4.5 / 10

Reviewed

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The Bible Roguelike Deckbuilder

A card-based roguelike that runs its combat, map and progression systems through biblical figures and scripture instead of the genre's usual fantasy trappings. A distinctive premise for the Roguelike Deckbuilder tag, but it arrives with almost no review history to judge it against, and the storefront itself offers little beyond two sentences of pitch.

4.5 / 10

Reviewed

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Grave Keeper

A mobile idle-grind game ported to Steam with its microtransactions stripped but its free-to-play repetition intact — genuinely fun in short, cheap-sale bursts, but widely described as overpriced for what's essentially a phone game with crash bugs and missing sound effects.

4 / 10

Reviewed

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Trickster VR: Co-op Dungeon Crawler

A procedurally generated VR orc-slaying co-op crawler with real fans and a fun weapon feel when it works — undermined by locomotion and hit-detection complaints that recur, unchanged, across seven years of reviews, and a controller-support gap that's never been patched for hardware that became mainstream after the developer stopped updating it.

4 / 10

Reviewed

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Dungeon Builder S

A one-person dungeon-management sim where you wall off rooms, seed traps and synthesise monsters to grind down invading adventurers. The pitch has real bones, but its entire English Steam review history — three reviews, all negative — describes a game that stopped short of finishing itself.

3.2 / 10

Reviewed

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