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macOS game reviews

432 games we have reviewed that run on macOS, best first.

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432 reviews

Time Clickers

Proton Studio put a first-person gun in the clicker genre's most abstract hand, turning "tap the cookie" into "shoot the cube wall." The framing genuinely changes the opening hours, but the studio moved on to two spiritual successors years ago and hasn't touched this one since a December 2021 holiday event.

6 / 10

Reviewed

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War Thunder

The most technically ambitious combat sim on Steam — planes, tanks and ships in one engine, free to install, twelve years of updates. Its 35 add-ons total more than NZ$2,100, and after a decade the single most consistent thing players say about it is that the grind is designed to sell you out of itself.

6 / 10

Reviewed

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Whalefall

A free PSX-style survival horror game set in a deep-sea prison where cutting off a monster's limb makes it multiply — reviewed on its complete 16-review sample, which splits cleanly between reviewers charmed by its atmosphere and reviewers who call it an unfinished alpha.

6 / 10

Reviewed

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Yonder: The Cloud Catcher Chronicles

A deliberately combat-free, chore-and-exploration adventure that sold itself as a Zelda meets Stardew Valley hybrid -- reviewers who took that pitch literally have spent nine years saying the same thing, that the surface is genuinely lovely and almost every system underneath it is thinner than the comparison implies.

6 / 10

Reviewed

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Monsters Idle RPG

A US$2.99 solo-dev idle collectathon — Pokemon's capture loop grafted onto a Forager-style island economy — that Steam's own review corpus calls "Mixed" for reasons that are mostly about launch-week polish, not the underlying design, from a developer who patched hard for five months and then quietly moved on to other projects.

5.8 / 10

Reviewed

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ARK: Survival Evolved

One of survival gaming's defining sandbox games, whose Mostly Positive 80% across 332,096 reviews now sits under a live, furious controversy — official servers sunset in 2023 to push players toward a paid Unreal Engine 5 remaster after reviewers cite an archived tweet promising that exact upgrade would be free, and a 2025 update reviewers say broke years of mods, maps and communities on the way out.

5.5 / 10

Reviewed

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Clicker Ore

A free-to-play, Clicker Heroes-style idle mining game from a solo developer, split almost exactly down the middle — praised for being addictive and free, criticised by several independent reviewers for a progression curve that breaks within the first hour.

5.5 / 10

Reviewed

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Don't Freeze: A Winter Card Survival

A promising winter entry in the Card Survival genre with a genuinely tense core loop and an unusually communicative solo-scale developer, held back by save-corrupting crashes reported across its entire Early Access life and a current content stretch several players finish in a single-digit number of hours.

5.5 / 10

Reviewed

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Idle Cave Miner

Cold Hours' free pixel-art clicker nails a charming opening few hours, then buries its own idle promise under an offline-time cap, an autoclicker-favouring economy and a premium currency that gates full completion.

5.5 / 10

Reviewed

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Might & Magic X - Legacy

A decent, flawed old-school grid-based dungeon crawler whose actual content draws measured, mixed reception once players get in — but a severe, well-corroborated authentication problem tied to Ubisoft Connect/Uplay has locked legitimate buyers out of this single-player game entirely, a complaint this review found recurring from 2021 through as recently as February 2026.

5.5 / 10

Reviewed

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Phantom Signal

Veslo Games' web-of-relays base defence owes an open debt to the Kongregate flash classic The Space Game, and for a handful of missions that inheritance is a genuine strength. Fifty-two achievements and a leaderboard have sat broken since the developer went quiet in 2018, and the sixteen-mission campaign runs out of new ideas well before it runs out of missions.

5.5 / 10

Reviewed

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Stellar Settlers: Space Base Builder

A hamster-cage colony sim where you build both across and up through a planet's crust, then cap every map off with a physics-based rocket launch — a genuinely novel structure let down by AI-generated portraits, math bugs in its own production formulas, and a patch history that goes almost silent the week after full release.

5.5 / 10

Reviewed

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