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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

Chivalry 2

Some of the best large-scale medieval melee combat available, played by fans who describe hundreds of hours of genuine joy — undercut by a cheating problem serious enough that reviewers report a YouTuber known for helping the studio fight it was permanently banned instead.

7 / 10

Reviewed

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Chronicon

A two-person Swedish studio's pixel-art ARPG stacks skill trees, runes, sockets and artifacts into a genuinely deep build sandbox for the price of a takeaway meal — but the achievement data shows most players never see the endgame that's supposed to justify it.

7 / 10

Reviewed

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Citizen Sleeper

A widely acclaimed sci-fi dice-and-narrative RPG about an escaped synthetic worker eking out survival on a lawless space station, whose exceptional writing and worldbuilding are matched by an unusually consistent, detailed complaint across its own huge review sample — that the choices at its core don't actually matter once the dice mechanic is "solved."

7 / 10

Reviewed

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Clanfolk

A Scottish Highlands colony sim that deliberately swaps RimWorld's raids and pirate attacks for winters, in-laws and beekeeping — four years into Early Access, with monthly patches still landing and the same comparison still following it everywhere.

7 / 10

Reviewed

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Click Mage

A relaxing 2D resource-gathering and building game about a wizard's apprentice clicking their way off a remote island, Very Positive across 1,520 Steam reviews for its handcrafted pixel art and deliberately small, non-exploding numbers -- undercut by one loud, consistent complaint that has followed it since launch week: a game marketed and tagged as a clicker/incremental has no automation at all.

7 / 10

Reviewed

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CLICKOLDING

A 40-minute narrative clicker from Strange Scaffold about a masked man who wants to watch you thumb a tally counter — critically adored as a piece of writing about labour and discomfort, and just as consistently criticised by its own reviewers for stretching a five-minute idea across a full session of repetitive clicking.

7 / 10

Reviewed

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Clickstellar

A NZ$7.10 debut space clicker from a solo Steam developer credited only as "Tom," where tapping a dying star funds a Cookie Clicker-style building ladder, a real anti-farming safeguard on its prestige loop, and a ~40-node Dark Matter tree — checked five days into a launch with almost no reviews yet to judge it by.

7 / 10

Reviewed

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Coin Push RPG

A genuinely inventive fusion of arcade coin-pusher physics and idle hero-collection RPG, loved by a real audience for a hybrid nobody else has built properly, undercut by rough English localization and a mid-game grind that several long-term players say goes flat.

7 / 10

Reviewed

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Colony Survival

A voxel colony-building strategy game crossing Minecraft's block-by-block construction with genuine tower-defense stakes, still in Early Access more than nine years after its 2017 debut — sustained by an unusually transparent weekly developer blog and a loyal Very Positive fanbase, with a persistent, still-current complaint that its mid-to-late game never quite matches the promise of its opening hours.

7 / 10

Reviewed

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Coral Island

A gorgeous, Kickstarter-backed farming sim whose "1.0" release in late 2023 shipped with main quests literally marked "work in progress" — a real, widely-documented letdown for long-time backers that the game has spent the time since quietly living down.

7 / 10

Reviewed

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Cornerpond

A pixel-art fisher who sets up camp in the corner of your screen and keeps casting while you work — beloved by 97% of a two-thousand-plus review base, but the same corpus argues loudly about whether "idle" is the right word for it, and the achievement data backs the argument up.

7 / 10

Reviewed

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Coromon

A polished, deliberately old-school monster-taming RPG built for players who wish Pokémon still played like Black and White — undercut for a meaningful share of buyers by a specific, genuinely serious accessibility problem with its sound design.

7 / 10

Reviewed

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Critternauts

A solo-developed, SNES-style turn-based JRPG that swaps generic fantasy kingdoms for real-world cities and ancient ruins — reviewed on launch day, when its entire public review corpus is zero, against what the developer has actually built and documented.

7 / 10

Reviewed

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CS Manager

A deep, spreadsheet-and-tactics management sim built around Counter-Strike esports — fictional teams and a genuinely detailed match engine, launched a month after a licensed rival and priced above it, with a four-review Steam page too thin to confirm much yet.

7 / 10

Reviewed

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Cultist Simulator

Weather Factory's card-driven cosmic horror sim deliberately refuses to explain itself -- a design choice its own creators later softened for its 2023 successor after eight years of Steam reviews split almost exactly along the line between players who find that opacity thrilling and those who find it simply punishing.

7 / 10

Reviewed

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Curse of the Dead Gods

A tight, dark-fantasy dungeon-crawling roguelite where every choice trades short-term power for a rising curse meter — critically well-reviewed and Very Positive on Steam, with a vocal minority who bounce hard off its late-game difficulty and its lack of a Hades-style hub to soften the loop.

7 / 10

Reviewed

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Cyber Shadow

A solo-developer's loving, NES-styled cyberpunk ninja platformer published by Yacht Club Games -- Very Positive on Steam for its pixel art and soundtrack, with a specific, years- consistent complaint that its controls and difficulty never quite match the genre touchstones it invites comparison to.

7 / 10

Reviewed

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Dark and Darker

A first-person fantasy dungeon crawler where every raid ends one of two ways — you walk out through a portal with everything you found, or you die and hand it all to whoever killed you. Two years into Early Access on Steam, the extraction loop is still the sharpest thing about it, and the studio's legal history is still not fully behind it.

7 / 10

Reviewed

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Dead Space

Motive Studio's remake of the 2008 survival-horror classic remains Very Positive across nearly 70,000 Steam reviews, widely credited as one of the finest remakes ever made — a reputation undercut by a real, severe, persistent Denuvo-caused stuttering problem and a mandatory always-online requirement for an entirely single-player game, both of which this review can confirm went unfixed after EA redirected developer Motive Studio to other projects roughly two months after launch, with the studio's own pitches for a sequel subsequently rejected.

7 / 10

Reviewed

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