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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

ELEX

Piranha Bytes' post-apocalyptic science-fantasy RPG traded Gothic's medieval valleys for a comet-scarred planet of jetpacks and magic swords, and kept every bit of the studio's famous jank along with it -- nine years on, it is a genuinely divisive game whose fans use the word "uncut gem" without irony and whose detractors mean "worst game ever made" almost as literally.

7 / 10

Reviewed

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ENDLESS Legend 2

A mechanically ambitious 4X sequel from Amplitude Studios, still in Early Access with a 1.0 exit now dated for September 2026, whose own review base runs a genuine, detailed argument about whether it lives up to its beloved predecessor's storytelling and art — a gap the developer appears to be actively closing, judging by a narrative overhaul several longtime players specifically credit as a turnaround.

7 / 10

Reviewed

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EverQuest Legends

A ground-up rethink of 1999 EverQuest that solves the original's group-or-quit problem with a three-class multiclass system, then complicates its own launch week with a subscription, a cash shop and a beta that visibly shrank player storage before anyone had paid for it.

7 / 10

Reviewed

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Everything is Crab: The Animal Evolution Roguelite

A 20-minute survival roguelite that lets you rebuild your creature from over 125 evolutions every run, wrapped in a living ecosystem where you're just as often the prey as the predator — sharp and addictive early, but the same handful of builds start resurfacing once the novelty wears off.

7 / 10

Reviewed

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Fabled Adventure

A hand-painted 2D desktop RPG about exploring enchanted realms, fishing quiet waters and filling out a Knowledge Book of everything you meet — released yesterday, priced under six dollars, and already dropping hints in its own patch notes that "single-player" might not stay the whole story.

7 / 10

Reviewed

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Fading Echo

Emeteria's debut turns into a fluid, chain-reacting sphere and reshuffles reality around you, and that idea alone is worth the price. The kicking-things-off-ledges combat underneath it never catches up.

7 / 10

Reviewed

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Fae Tactics

A pixel-art SRPG that builds its own identity around summoning fae creatures into battle rather than imitating Final Fantasy Tactics outright, with a review base that agrees on its charm and disagrees sharply, system by system, on whether its difficulty and level-scaling choices are fair or frustrating.

7 / 10

Reviewed

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Fallout 3 Game of the Year Edition

A landmark, hugely influential post-apocalyptic RPG once it's running — but this review's negative sample is dominated by a specific, still-unresolved problem: reviewers across nearly a decade, including as recently as mid-2026, report the Steam version simply refusing to launch on modern Windows without third-party fixes, years after Bethesda removed the old Games for Windows Live requirement.

7 / 10

Reviewed

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FANTASIAN Neo Dimension

Hironobu Sakaguchi and Nobuo Uematsu's love letter to PS1-era Square RPGs, its handcrafted diorama worlds finally escaping Apple Arcade exclusivity onto PC and consoles, undercut by pacing that locks core systems away for 20-plus hours and a final stretch reviewers describe as a genuine grind.

7 / 10

Reviewed

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FANTASY LIFE i: The Girl Who Steals Time

A beloved, deeply engaging cozy-fantasy RPG sequel that a genuinely enormous share of its own players finish and keep playing — sitting alongside the single most consistent, most heavily-upvoted complaint this review has documented all year, that its marketed co-op is severely restricted, undersold by its own promotional videos, and takes hours just to unlock.

7 / 10

Reviewed

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Far Cry 5

A chaotic, systemically fun open-world shooter set against an American cult uprising — increasingly reviewed less on its own merits than on a 2025 Ubisoft EULA change that reviewers say gives the publisher the right to revoke access to games players already paid for.

7 / 10

Reviewed

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Farming Simulator 25

The franchise's current entry brings a genuinely better-looking, better-sounding engine and three new regions, but a large share of its own veteran audience says content was cut rather than added relative to Farming Simulator 22 — and the DLC structure has grown to two full season passes plus a dozen standalone equipment packs.

7 / 10

Reviewed

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Farm RPG

A menu-only farming MMO that has quietly run since 2021 with no ads and a genuinely optional shop, propped up by a community wiki so thorough that half the game's actual strategy lives outside the app.

7 / 10

Reviewed

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Felvidek

A hand-painted, alternate-history JRPG about an alcoholic Slovak knight fighting Hussite raiders and folkloric horrors, beloved almost entirely for its art, music, and sheer strangeness — while its own reviewers, even most of the positive ones, agree the turn-based combat underneath is thin and the three-to-four-hour runtime is a tough sell at its price.

7 / 10

Reviewed

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Fidget Spinner RPG

A NZ$5.99 idle RPG that dresses an 11-skill crafting-and-progression system up as a joke about spinning a fidget spinner impossibly fast, from a solo developer who patched constantly through Early Access and then went almost completely silent after the September 2023 1.0 launch.

7 / 10

Reviewed

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Fights in Tight Spaces

A stylish hybrid of deck-building and turn-based tactics staged as John Wick-style action- movie fight choreography -- Very Positive on Steam, with a consistent balance and replayability complaint against genre giants like Slay the Spire, and a recent, specific monetisation grievance from its most invested players.

7 / 10

Reviewed

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Football Fictional World Simulator

A text-based football world generator where you don't pick a lineup or call a tactic — you only approve or reject the transfers clubs propose, then watch decades of invented history unfold. A genuinely different angle on football management, launched with a five-review Steam page and some sharp early complaints about its own core promise.

7 / 10

Reviewed

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Forza Horizon 5

Playground Games' open-world racer remains Very Positive across nearly 279,000 Steam reviews nearly five years after release, still receiving weekly content updates today — undercut by a real, specific, dateable complaint that Playground introduced paid car-pack microtransactions roughly two years after launch despite Premium and Ultimate edition buyers having already paid for a "car pass" that was marketed as covering exactly this content.

7 / 10

Reviewed

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Forza Motorsport

A racing sim whose lifetime Mixed badge is largely a launch fossil — six years of development produced physics and handling reviewers call the best in series history, wrapped around a thin, buggy content package at launch that two-plus years of sustained weekly updates have genuinely turned around, with recent sentiment running well ahead of the storefront number.

7 / 10

Reviewed

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Foundation

A gridless medieval city-builder that spent six years in Early Access before reaching 1.0 in January 2025, whose organic, grid-free building system draws some of the most enthusiastic praise in its genre — undercut by a launch that a majority of this review's post-1.0 negative sample says still shipped with game-breaking bugs, and a specific, well-documented housing and population wall that stalls growing settlements.

7 / 10

Reviewed

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FOUNDRY

A calm, good-looking voxel factory game about building robots to sell them — a genre full of hostile worlds and existential stakes, this one just wants you to optimize a conveyor line in peace. Two years into Early Access, that's both its appeal and its ceiling.

7 / 10

Reviewed

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Fractured Realms

A UI-driven idle RPG blending Old School RuneScape-style skilling with Clash of Clans-style outpost building -- an Early Access release praised for its cosy pixel art and unusually responsive solo developer, undercut for some longtime players by a recent XP nerf that made progression feel punishingly slow.

7 / 10

Reviewed

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Frostpunk 2

11 bit studios' sequel trades the original Frostpunk's intimate, one-building-at-a-time survival for a zoomed-out, district-based political simulation set 30 years later — a deliberate redesign that draws Mostly Positive reception on its own terms, but recurs across a remarkably consistent share of longtime fans as having lost the emotional, personal intimacy that made the original a genre-defining classic.

7 / 10

Reviewed

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