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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

Border Patrol

A tiny-sample Papers Please-style border-inspection sim whose biggest early complaint — no save feature — appears to have been fixed post-launch, alongside a specific unresolved scoring bug and an unverified asset-theft claim from a single reviewer.

5.5 / 10

Reviewed

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Capsule Carnage: Don't Press That

A 2-6 player party shooter built around a single dropped-from-the-sky button that hands out a jackpot or a map-flattening nuke, filed under "Massively Multiplayer" on Steam despite six-minute rounds, a hard cap of six players and, a day after launch, zero people playing it at the moment this was checked.

5.5 / 10

Reviewed

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Catto Pew Pew!

A free-to-play physics shooter where armed cats launch each other off chaotic arenas — analysed across a 335-review English corpus, which surfaces a genuinely fun core concept alongside real, corroborated concerns about default-on voice chat and a young playerbase.

5.5 / 10

Reviewed

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Citadel: Forged with Fire

A fantasy survival MMO built around the pitch of "everyone is a wizard" that hooked players for hundreds and even thousands of hours -- and whose own longest-invested fans now write reviews describing years of stalled development, dead servers and a game they keep hoping will come back to life.

5.5 / 10

Reviewed

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Clicker Ore

A free-to-play, Clicker Heroes-style idle mining game from a solo developer, split almost exactly down the middle — praised for being addictive and free, criticised by several independent reviewers for a progression curve that breaks within the first hour.

5.5 / 10

Reviewed

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Codex Lost

An ambitious, magic-only Soulslike built almost entirely by one developer, drawing genuine Dark Souls and Elden Ring comparisons for its interconnected world and spellcrafting, undercut by missing hit feedback, unrebindable controls and a scarcity of post-launch fixes for problems its own fans have been asking about since release.

5.5 / 10

Reviewed

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Coinada

A NZ$7.89 Early Access hybrid from solo Steam developer major90 that feeds a match-3 grid into a physics-simulated coin-pusher tray — a genuinely unusual pairing, checked days into a launch with zero Steam reviews, zero achievement data and, by the developer's own admission, no progression system built yet.

5.5 / 10

Reviewed

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Colonize

A peaceful, no-combat 17th-century settlement builder with a genuinely distinctive premise, whose 1.0 launch was undermined by severe save-game bugs and a real, developer-confirmed months-long gap in updates — followed by an official "we are returning" announcement and a fresh wave of patches that's already visibly improving sentiment in the most recent reviews.

5.5 / 10

Reviewed

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Cozy Island Idle

A cheap, genuinely charming fishing-and-aquarium idle game that a real audience finds relaxing, undercut by thin long-term progression and the same kind of concrete, repeated interface bugs this small studio's other release drew independently.

5.5 / 10

Reviewed

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CyberTD

A neon cyberspace tower-defense roguelite from Clockwork Origins, released September 2023 with co-op and versus multiplayer, card-draft upgrades and weekly challenges, undercut by a design that gives you exactly one tower to defend with and no say over the maze around it.

5.5 / 10

Reviewed

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DeadboySkeleton

A cheap third-person action game built as an explicit fan tribute to the hip-hop collective TeamSesh — reviewed on its complete 35-review English sample, most of which turned out to be one-word fandom slogans, with the real, substantive verdict hiding underneath them.

5.5 / 10

Reviewed

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Disgaea Mayhem

NIS turns its flagship turn-based tactical RPG series into real-time action combat for the first time, and the series' own longtime fans are split down the middle — the humour and grind-loop identity survived the transition, but a four-to-five-hour campaign at full price and a single playable protagonist have drawn sustained criticism even from people who like it.

5.5 / 10

Reviewed

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Don't Freeze: A Winter Card Survival

A promising winter entry in the Card Survival genre with a genuinely tense core loop and an unusually communicative solo-scale developer, held back by save-corrupting crashes reported across its entire Early Access life and a current content stretch several players finish in a single-digit number of hours.

5.5 / 10

Reviewed

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ENDLESS Dungeon

A stylish roguelite spin-off of the beloved Dungeon of the Endless that split its own fanbase over how far it strayed from the original, undercut further by a co-op design where only the host earns progression and a detailed, highly-upvoted account of the game's DRM and telemetry connections.

5.5 / 10

Reviewed

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EXSTETRA

A PSP-era Japanese JRPG finally reaching Western PC players via FURYU, whose reviewers split sharply between "runs great, lovely art, fun combat" and "crashes constantly, controller support doesn't work" — a divide specific enough to read as an inconsistent port rather than a bad game underneath it.

5.5 / 10

Reviewed

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Flint: Treasure of Oblivion

A gorgeous, comic-book-styled pirate tactical RPG whose dice-and-deckbuilding combat system splits opinion sharply along one measurable line — reviewers who bailed within the first hour call it an unexplained mess, while those who stuck it out and actually read the in-game instructions largely came around, on top of a genuinely short, linear campaign with no ship battles.

5.5 / 10

Reviewed

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