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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

DYNASTY WARRIORS: ORIGINS

A genuine, widely-acclaimed reinvention of KOEI TECMO's long-running hack-and-slash series — praised by veteran fans as the best entry in over a decade for its overhauled combat — built around a deliberate, controversial trade-off that a large share of the same fanbase argues cost the series something real: a single silent protagonist replacing the roster of dozens of playable historical officers, and a story that stops at the Battle of Chibi, leaving half the classic Three Kingdoms tale untold at launch.

8 / 10

Reviewed

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EVE Online

A single-shard spaceship MMO where losses are permanent, the economy is entirely player-built, and your character keeps training on a real-world clock whether you're logged in or not. Twenty-three years old, recently rebranded by its own studio, and still the sharpest argument in the genre for why risk has to be real to mean anything.

8 / 10

Reviewed

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Factory Town 2: Paradise

Erik Asmussen rebuilds his own factory-town formula from the ground up around a controllable avatar, a hungry volcano deity and a full ocean of islands — a sequel that risks alienating veterans of the original in its opening hours before proving, mechanic by mechanic, that almost every change was worth making.

8 / 10

Reviewed

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Fields of Mistria

A pixel-art farming and life-sim RPG that spent two years in Early Access proving it isn't just another Stardew Valley clone — jumping, real combat, D&D nights at the tavern, and writing sharp enough to win over players who'd sworn off the genre — reviewed on the eve of its 1.0 launch with 97.7% of nearly 30,000 reviews already behind it.

8 / 10

Reviewed

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Freedom Planet 2

A seven-years-in-development sequel to a beloved Sonic-inspired indie platformer, whose refined movement and combat draw near-universal acclaim even from disappointed fans, while a smaller but detailed minority documents real bugs, readability issues and a story several call bloated compared to the tighter original.

8 / 10

Reviewed

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Fuga: Melodies of Steel 2

A turn-based tactical RPG where you crew a living tank with a village of orphaned animal children, and where losing a boss fight can mean feeding one of them into a cannon — a war-is-hell premise this review's negative sample barely challenges, since only 5 of the game's 384 reviews are negative at all.

8 / 10

Reviewed

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Genshin Impact

The free open world is good enough to carry a full-price game on its own — climbing, gliding and elemental combat form one of the best traversal systems in the genre. What you pay for is everything above the story campaign, and the review is really about where that line sits.

8 / 10

Reviewed

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Ghostrunner

A stylish cyberpunk first-person parkour game built around instant one-hit deaths on both sides — reviewers on both sides of the score agree the movement and combat feel incredible when mastered, but a genuine, decade-consistent complaint about brutal, trial-and-error difficulty recurs in every year sampled, corroborated directly by achievement completion data.

8 / 10

Reviewed

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Gobs and Gods

A comedic, Battle Brothers-inspired turn-based tactical RPG about a disposable band of goblin mercenaries, whose whimsical humour and genuinely deep systemic strategy have earned it a small but extraordinarily devoted following, including players logging well over a thousand hours.

8 / 10

Reviewed

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Gothic 1 Remake

A faithful, expanded rebuild of one of open-world RPG history's most influential games — the 2001 original that reviewers credit as a direct forerunner to The Witcher — that returned to the Colony to Very Positive reception and 500,000 copies sold, undercut at launch by genuine, severe bugs and softlocks that the developer has since addressed through a rapid, transparent patch cadence.

8 / 10

Reviewed

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Grounded

Obsidian shrinks you to the size of an ant and lets that single premise reshape exploration, combat and crafting all at once. Nearly four years after 1.0, the backyard is still one of the smartest survival maps in the genre — even as Obsidian's attention has visibly moved on to the sequel.

8 / 10

Reviewed

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HEARTDUST

A solo developer's early-2000s-styled horror PvP and co-op shooter, framed as a cursed childhood game whose servers mysteriously reopened — reviewed on a complete, entirely positive 25-review sample spanning English and a notably large Spanish-speaking fanbase.

8 / 10

Reviewed

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Horizon Zero Dawn Complete Edition

A widely loved open-world action RPG about hunting robotic beasts in a fallen future — whose PC negative sample carries three distinct, well-documented controversies: a 2020 launch plagued by crashes, a fiercely objected-to data-collection agreement with no real opt-out, and a 2024 delisting tied to a PSN account requirement that blocked some regions from buying either version.

8 / 10

Reviewed

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Human: Fall Flat

A decade-old physics-puzzle co-op favorite still getting free content updates today — and still, nearly a decade later, drawing a specific, sustained complaint from Linux owners about a 2018 platform decision that's never been reversed or clearly explained.

8 / 10

Reviewed

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Idle Iktah

A free incremental RPG that hides a genuinely deep skill web behind a calm Pacific Northwest setting — and then puts a price on the one resource an idle game trades in, time away.

8 / 10

Reviewed

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It Consumes

A one-day-old arena shooter played almost entirely in the dark, where a pulsing heartbeat is your only light source — reviewed on a genuinely complete sample of its first sixteen reviews, every single one of them positive.

8 / 10

Reviewed

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It Takes Two

Hazelight Studios' GAME OF THE YEAR-winning co-op adventure remains one of gaming's most celebrated couch-co-op experiences, Overwhelmingly Positive across more than 266,000 Steam reviews and independently confirmed to have sold over 23 million copies — undercut for a real, recurring minority of players by a genuinely dark, forced late-game "torture" sequence, and by online connectivity friction this review can confirm was substantially, though not entirely, fixed by a documented May 2024 update removing the mandatory EA Launcher requirement.

8 / 10

Reviewed

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I Was a Teenage Exocolonist

A coming-of-age sci-fi RPG about growing up on an alien world across ten years and card- battle skill checks, praised by a huge share of its own audience as genuinely moving, undercut for a specific minority by a replay-driven structure several reviewers say betrays its own central promise that choices carry across lives.

8 / 10

Reviewed

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