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Games released in 2023

219 games released in 2023 and reviewed here, best first.

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219 reviews

Baldur's Gate 3

Three years and eight patches after launch, Larian's D&D epic is still the reference point for what "your choices matter" is supposed to mean — and its two real weaknesses, a lopsided third act and a ruleset that rewards system mastery over roleplay, haven't gone anywhere either.

9.5 / 10

Reviewed

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Hi-Fi RUSH

Tango Gameworks' rhythm-action surprise remains Overwhelmingly Positive across nearly 36,000 Steam reviews, widely regarded as one of the finest games Xbox has published in a decade — a reputation shadowed by a genuinely poignant, fully documented history this review can confirm in

9 / 10

Reviewed

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Crab Champions

A roguelite shooter about a crab with a gun, 98% positive across 26,943 English reviews — and the only people complaining have sixty to two hundred hours in it and think the balance patches ruined their favourite build.

8.5 / 10

Reviewed

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In Stars And Time

A turn-based pixel-art RPG about a party trapped in a time loop, from solo-ish developer insertdisc5 -- Overwhelmingly Positive at 97% and beloved for its writing and characters, but a small, consistent and often self-aware minority of players say the game's central design idea, deliberately repetitive loops, genuinely fails to work as a game even when it succeeds as art.

8.5 / 10

Reviewed

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Resident Evil 4

A masterfully modernized remake of one of gaming's most influential horror games — briefly and seriously undermined in early 2026 by a new anti-piracy DRM that tanked performance on an already three-year-old game, until Capcom reversed it within a month.

8.5 / 10

Reviewed

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Sea of Stars

Sabotage Studio's turn-based RPG borrows Chrono Trigger's parts openly and reassembles them well — timed hits, a lock-breaking combat layer and a day/night mechanic that actually changes puzzles — but the writing never catches up to the systems around it.

8.5 / 10

Reviewed

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Slay the Princess

An Overwhelmingly Positive branching-narrative horror visual novel with a cult following rare even by the genre's standards, whose thoughtful minority of critics raise a real, specific argument — that its time-loop structure grows repetitive and its choices funnel into fewer meaningfully distinct outcomes than the premise implies.

8.5 / 10

Reviewed

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24 Killers

A surreal, Love-de-Lic-inspired adventure about a cursed intelligence bound to a corpse, helping a desert island's misfits across a game explicitly built around 24 replays -- one of the most positively received games this lane has covered (98.75%), with the tiny negative sample converging on a specific, real complaint about late-game grind and unclear puzzle guidance.

8 / 10

Reviewed

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Amnesia: The Bunker

Frictional Games' boldest genre pivot yet — a tense, resource-scarce, Alien: Isolation-style stalker horror game that thrilled a large majority of reviewers, while a real and consistent minority of longtime series fans miss the puzzle-driven, story-rich horror the studio built its reputation on.

8 / 10

Reviewed

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A Space for the Unbound

An Overwhelmingly Positive Indonesian-set coming-of-age adventure whose pixel art and emotionally resonant story draw near-universal praise, dragged down by a specific, widely repeated complaint that fetch quests and backtracking bloat what could be a much tighter experience.

8 / 10

Reviewed

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A Tiny Sticker Tale

A cozy, sincerely heart-warming miniature adventure where every problem is solved by peeling and placing the right sticker — beloved almost universally, with its one real thorn being an achievement list that forces a second playthrough to fully complete.

8 / 10

Reviewed

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Boneraiser Minions

A gothic, minion-summoning take on the Vampire Survivors-style bullet-heaven, built and continuously expanded by a solo developer whose dedication reviewers single out almost as often as the game itself — with one consistent, legitimate complaint about visual clarity in busy fights.

8 / 10

Reviewed

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Brotato

Blobfish's one-person arena shooter hands a potato six weapon slots and lets stat stacking do the rest — a review of how far chips-in-the-shop decision-making carries a twenty-wave run, and where the plain presentation and a few solved builds hold it back.

8 / 10

Reviewed

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Cassette Beasts

An open-world monster-taming RPG whose fusion system — combining any two monster forms into a unique creature with its own hand-drawn sprite — has become its signature achievement, built by a two-person team and beloved for exactly that kind of ambition.

8 / 10

Reviewed

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Chants of Sennaar

A genuinely inventive language-deciphering puzzle game, Overwhelmingly Positive and stable, whose beloved core hook is consistently diluted by stealth sections players compare unfavourably to the calm puzzle-solving around them — plus a real EULA controversy that Focus Entertainment has since publicly clarified and amended.

8 / 10

Reviewed

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COCOON

A wordless puzzle-adventure from LIMBO and INSIDE's lead designer, built around a genuinely inventive world-within-world mechanic that Steam's own reviewers rate Very Positive and trending upward, with a real minority arguing the puzzles are too heavily guided and the boss fights undercut everything the rest of the game does well.

8 / 10

Reviewed

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DREDGE

A fishing-and-exploration horror hybrid that reviewers rate Overwhelmingly Positive and keep recommending anyway, even while its single loudest, most consistent critique — a spectacular opening that the game never quite develops — shows up inside a striking share of its own five-star reviews.

8 / 10

Reviewed

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Fuga: Melodies of Steel 2

A turn-based tactical RPG where you crew a living tank with a village of orphaned animal children, and where losing a boss fight can mean feeding one of them into a cannon — a war-is-hell premise this review's negative sample barely challenges, since only 5 of the game's 384 reviews are negative at all.

8 / 10

Reviewed

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Idle Iktah

A free incremental RPG that hides a genuinely deep skill web behind a calm Pacific Northwest setting — and then puts a price on the one resource an idle game trades in, time away.

8 / 10

Reviewed

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Lies of P

A Belle Époque retelling of Pinocchio that wears its Bloodborne influence on its sleeve, then earns the comparison with a weapon-assembly system and a guard-timing mechanic good enough to stand on their own.

8 / 10

Reviewed

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