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Games released in 2020

82 games released in 2020 and reviewed here, best first.

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82 reviews

Factorio

A game about ratios, throughput and the compulsion to make one number slightly bigger than it was five minutes ago, built with an engine precise enough to run that compulsion at a million entities without falling over. Ten years on, it is still the reference point every other automation game gets measured against.

9.5 / 10

Reviewed

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Cyberpunk 2077

The most famous broken launch in modern gaming is now, five years and one total rebuild later, one of the best open-world RPGs you can buy. Ninety-six of its hundred most recent reviews are positive. The thing to check before buying isn't the game any more — it's the licence.

9 / 10

Reviewed

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Hades

Supergiant welded a fully voiced, choice-reactive narrative onto the bones of a permadeath roguelite and made death itself the mechanism that moves the story forward — a look at why the original Hades still reads as close to a solved design problem five years and one full sequel later.

9 / 10

Reviewed

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Noita

Nolla Games' falling-sand roguelite simulates every pixel of fire, gas, liquid and rock as one honest physical system, then hands you a wand editor deep enough to break that system on purpose. Four and a half years after its 1.0 release, only one in ten owners has ever finished it.

9 / 10

Reviewed

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OMORI

A turn-based RPG that splits its time between a colourful dream world and a grounded, emotionally heavy reality, built around themes of grief and mental health with a level of care that's earned it one of the most devoted followings of any recent indie RPG.

9 / 10

Reviewed

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Outer Wilds

A time-loop mystery about a tiny solar system that "everyone says" you need to experience knowing nothing about — Overwhelmingly Positive at 95.6%, and honest enough with itself that its own top negative review is a genuinely unresolved crowdfunding controversy, not a design flaw.

9 / 10

Reviewed

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ULTRAKILL

97.4% positive across 239,293 reviews, still in Early Access after nearly six years — and it set its all-time player record in February 2026, more than five years after launch.

9 / 10

Reviewed

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DOOM Eternal

A visually spectacular, mechanically excellent shooter that reshaped its predecessor's combat into a more demanding resource-management loop some veterans call a chore rather than an improvement — and whose negative sample still carries two well-documented controversies years later: a 2020 kernel-level anti-cheat scandal (since removed) and an ongoing protest over id Software's treatment of composer Mick Gordon.

8.5 / 10

Reviewed

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Exponential Idle

A math-themed mobile incremental whose real product isn't the eight-chapter story but the JavaScript SDK sitting underneath it — a scripting layer that turns the community into an unofficial content team.

8 / 10

Reviewed

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Genshin Impact

The free open world is good enough to carry a full-price game on its own — climbing, gliding and elemental combat form one of the best traversal systems in the genre. What you pay for is everything above the story campaign, and the review is really about where that line sits.

8 / 10

Reviewed

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Ghostrunner

A stylish cyberpunk first-person parkour game built around instant one-hit deaths on both sides — reviewers on both sides of the score agree the movement and combat feel incredible when mastered, but a genuine, decade-consistent complaint about brutal, trial-and-error difficulty recurs in every year sampled, corroborated directly by achievement completion data.

8 / 10

Reviewed

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Horizon Zero Dawn Complete Edition

A widely loved open-world action RPG about hunting robotic beasts in a fallen future — whose PC negative sample carries three distinct, well-documented controversies: a 2020 launch plagued by crashes, a fiercely objected-to data-collection agreement with no real opt-out, and a 2024 delisting tied to a PSN account requirement that blocked some regions from buying either version.

8 / 10

Reviewed

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Risk of Rain 2

A third-person roguelite where every pickup multiplies the last one while a fixed difficulty clock keeps climbing underneath you — number-go-up design wearing a shooter's clothes. Reviewed against the game's full history, including the DLC launch Gearbox itself admitted put the PC version "in a really bad place," and the year it took to fix.

8 / 10

Reviewed

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THE LONGING

A game whose central mechanic is a 400-day countdown that runs whether you play or not — the most literal treatment of idle time anyone has attempted, and it's 92.3% positive six years on.

8 / 10

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Control Ultimate Edition

A visually stunning, richly written supernatural action game widely called a Remedy highlight — with a genuinely well-documented 2021 "Ultimate Edition without the Ultimate DLC" controversy, and a still-unresolved oddity for a single-player game requiring an internet connection just to launch.

7.5 / 10

Reviewed

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Idle Slayer

A side-scrolling idle RPG that dares to make its active layer matter — timing jumps through coin trails pays out far more than watching the run play itself, right up until the moment you close the app and the game quietly goes back to being a spreadsheet.

7.5 / 10

Reviewed

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