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Games released in 2020

82 games released in 2020 and reviewed here, best first.

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82 reviews

Monster Train

A vertical, three-floor twist on the deckbuilding roguelike that Slay the Spire built, still sitting Overwhelmingly Positive on Steam more than five years after launch — and still worth playing on its own terms, even with the numbers showing exactly where its late-game balance stops holding up.

7.5 / 10

Reviewed

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shapez

The 2020 game that started the shape-cutting automation genre, built by stripping Factorio down to logistics alone — no combat, no scarcity, no enemies. Cheap, historically important, and rougher than the sequel it spawned.

7.5 / 10

Reviewed

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TROUBLESHOOTER: Abandoned Children

A six-person Korean studio's XCOM-meets-Final-Fantasy-Tactics SRPG that has quietly built one of the most devoted fanbases in the genre — thousands of hours logged by individual reviewers, a mastery system deep enough to write wikis about, and a developer who reportedly replies to nearly every single Steam review personally, all wrapped around a translation reviewers compare unfavourably to the internet's most infamous mistranslation meme.

7.5 / 10

Reviewed

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Wasteland 3

Some of the best-written quests and dialogue in any CRPG, wrapped around turn-based combat that knows what it's doing — and six years of bug reports that never quite stopped, concentrated almost entirely in the co-op mode it was sold on.

7.5 / 10

Reviewed

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Kingdom Rush Vengeance - Tower Defense

The fourth mainline Kingdom Rush flips the series to the villain's side and adds a pre-stage tower loadout, and Steam's 93.9% all-time positive score says it landed — but a loud, specific and consistent chorus of long-time fans call it the weakest entry yet, over tighter tower plots, trivialising hero balance and two paid campaign DLCs sold years after launch.

7.4 / 10

Reviewed

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Chronicon

A two-person Swedish studio's pixel-art ARPG stacks skill trees, runes, sockets and artifacts into a genuinely deep build sandbox for the price of a takeaway meal — but the achievement data shows most players never see the endgame that's supposed to justify it.

7 / 10

Reviewed

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Curse of the Dead Gods

A tight, dark-fantasy dungeon-crawling roguelite where every choice trades short-term power for a rising curse meter — critically well-reviewed and Very Positive on Steam, with a vocal minority who bounce hard off its late-game difficulty and its lack of a Hades-style hub to soften the loop.

7 / 10

Reviewed

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Fae Tactics

A pixel-art SRPG that builds its own identity around summoning fae creatures into battle rather than imitating Final Fantasy Tactics outright, with a review base that agrees on its charm and disagrees sharply, system by system, on whether its difficulty and level-scaling choices are fair or frustrating.

7 / 10

Reviewed

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Horizon's Gate

An open-world tactical RPG blending Final Fantasy Tactics-style grid combat with Uncharted Waters-style naval exploration and trading, whose deep class system and combat design draw enthusiastic praise from an unusually committed fanbase — while several of the same invested players argue the ocean between the good parts is too vast and too empty.

7 / 10

Reviewed

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Legends of Idleon

A solo developer's four-and-a-half-year Early Access project about running up to eleven characters at once — genuinely one of the deepest class-and-skill webs in the idle genre, sitting behind a shop that has gotten harder to ignore.

7 / 10

Reviewed

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Neon Abyss

A neon-pixel run-and-gun roguelite that wears its Binding of Isaac influence openly and well enough to earn Strong critical reviews and a Very Positive Steam score, though a real share of players say the grindy unlock structure and a shrinking item pool wear thin faster than the genre's best.

7 / 10

Reviewed

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Phasmophobia

One of the biggest co-op horror games ever made, sitting on 836,000 reviews and a movie deal — and, right now, absorbing the fallout of a May 2026 customisation update its own top reviews call the worst in the game's six-year history.

7 / 10

Reviewed

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Röki

A gorgeous Scandinavian-folklore adventure about grief and redemption from a debut studio of PlayStation veterans — critically Strong and Very Positive on Steam, with a very consistent minority complaint that its puzzle pacing, backtracking and slow, unskippable animations undercut the story it's telling.

7 / 10

Reviewed

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Soda Dungeon 2

A free auto-battling dungeon crawler that lets you script your party's behaviour instead of just watching it fight, undercut on desktop by menus that never stopped feeling like a phone app and a save file that a bad crash can wipe outright.

7 / 10

Reviewed

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STAR WARS: Squadrons

A self-contained, deliberately non-live-service starfighter combat game that critics loved and EA promised never to expand — a rare, honest $40 purchase undercut for a real share of players by years-unresolved login authentication bugs and a multiplayer population that's shrunk enough to make its own leaver-penalty system actively punishing.

7 / 10

Reviewed

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The Prestige Tree

A free browser incremental whose entire subject is the prestige mechanic other incrementals treat as scaffolding — thirty-one reset layers stacked on top of each other, and the accidental parent of a modding framework that a very long tail of hobbyist developers have since built their own games on.

7 / 10

Reviewed

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Trials of Mana

A full 3D remake of a 1995 Super Famicom classic that never got an official English release until this and a retro re-issue arrived together in 2019-2020 — faithful to the original's charm and class-change system, but missing the SNES version's local co-op and carrying writing a meaningful share of its own Steam reviews call dated.

7 / 10

Reviewed

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Vigil: The Longest Night

A debut Metroidvania that wears its Salt and Sanctuary and Bloodborne influences openly — critically well-received and Very Positive on Steam for its gothic art and boss fights, held back by confusing itemization, quest-breaking progression traps and a map screen players report as unusably broken years after launch.

7 / 10

Reviewed

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