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Platformer reviews

95 Platformer games reviewed and scored, best first.

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95 reviews

Guacamelee! 2

DrinkBox Studios' Mexican-folklore metroidvania sequel raised the difficulty on everything the beloved original was praised for -- and eight years of Steam reviews show a real split between players who call it the best the genre has to offer and a large minority who say the harder platforming and unresponsive controls broke what made the first game fun.

7 / 10

Reviewed

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Gunbrella

A noir-western action-platformer whose fluid movement and art draw strong, consistent praise — reviewers compare its platforming favourably to Celeste — undercut by a title weapon gimmick that a large share of players say never gets used in genuinely interesting ways, and a story that leans heavily on narrative weight it hasn't earned.

7 / 10

Reviewed

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Katanaut

A solo developer's three-years-in-the-making cosmic-horror action roguelite that draws passionate praise for its atmosphere and combat feel, while a consistent thread of its own fans worry it's chasing Dead Cells a little too directly to fully stand on its own.

7 / 10

Reviewed

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Neon Abyss

A neon-pixel run-and-gun roguelite that wears its Binding of Isaac influence openly and well enough to earn Strong critical reviews and a Very Positive Steam score, though a real share of players say the grindy unlock structure and a shrinking item pool wear thin faster than the genre's best.

7 / 10

Reviewed

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OlliOlli World

A gorgeous, warmly-written 2.5D skateboarding platformer that earned its Very Positive score on the strength of the game itself -- and has spent the years since fighting a genuinely documented publisher controversy that has nothing to do with skating.

7 / 10

Reviewed

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Solar Ash

A sci-fi skating-platformer from Heart Machine, the studio behind Hyper Light Drifter -- Very Positive on Steam and genuinely loved for its movement and art, but shadowed across years of reviews by a consistent verdict that it never quite lives up to the pedigree that sold it.

7 / 10

Reviewed

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Sonic Frontiers

Sonic's first open-world entry, warmly received for boss fights and writing that reviewers say the series hasn't matched in years -- while a growing, high-vote complaint about Denuvo's always-online requirement has nothing to do with hedgehogs at all.

7 / 10

Reviewed

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The Knightling

A shield-surfing, Jak-and-Daxter-flavoured open-world action-adventure whose movement, art and award-winning soundtrack draw the kind of praise that gets a game called "the PS2 game we never got," undercut by year-long unfixed performance stutter and a combat system a large share of its own reviewers call the weakest part of the package.

7 / 10

Reviewed

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Trine 5: A Clockwork Conspiracy

Frozenbyte's fifth fantasy co-op puzzle-platformer is, by wide agreement, its most gorgeous entry -- and its most persistently broken in the mode the series is built around. Steam has it at Very Positive, but a third of its English-language negative reviews, spanning three full years, describe co-op desyncs, lost progression and crashes that were never fixed.

7 / 10

Reviewed

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Vigil: The Longest Night

A debut Metroidvania that wears its Salt and Sanctuary and Bloodborne influences openly — critically well-received and Very Positive on Steam for its gothic art and boss fights, held back by confusing itemization, quest-breaking progression traps and a map screen players report as unusably broken years after launch.

7 / 10

Reviewed

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Afterimage

A hand-drawn, ambitiously huge metroidvania set in a ruined fantasy world -- reviewers are close to unanimous that the art is gorgeous, but well over half the negative reviews sampled for this piece raise the same specific complaint: a map so large and under-signposted that players spend hours lost rather than exploring.

6.5 / 10

Reviewed

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Angvik 2

A charming, expanded sequel to the cult indie roguelike platformer Angvik that keeps its predecessor's build variety and humour while dropping much of its difficulty, leaving several reviewers wishing for a harder mode to match the challenge fans of the first game remember.

6.5 / 10

Reviewed

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Avoidvania

A tiny, no-combat runner/metroidvania about a cat who can't fight and can only sprint past danger — a nearly five-year-old Early Access project the developer just released for free after its funding fell through, reviewed on its complete review sample old and new.

6.5 / 10

Reviewed

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Constance

A gorgeous, hand-drawn metroidvania about a paintbrush-wielding artist escaping a decaying inner world built from her declining mental health — whose art, music and premise draw near-universal praise, sitting alongside a majority-of-negative-sample complaint about spongy, repetitive boss fights and platforming precision the movement itself doesn't reliably support.

6.5 / 10

Reviewed

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Cursed to Golf

A genuinely inventive golf-precision-platformer whose own most enthusiastic players keep arriving at the same specific verdict — the game is excellent, and the roguelite structure wrapped around it is a mismatch that makes hours-long runs punishing rather than replayable.

6.5 / 10

Reviewed

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Death's Gambit

White Rabbit's 2D souls-like metroidvania launched thin and unpolished in 2018, then got a genuinely massive free overhaul three years later -- and while Afterlife fixed a lot, its own recent reviews show real, specific problems (balance spikes, no fast travel until late, a six-year-old unfixed framerate bug) that never fully went away.

6.5 / 10

Reviewed

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Fireside Fables: Wholesome Narrative Adventure!

A charming, storybook-framed 3D collectathon starring a cast of childhood plushies, made in partnership with Great Ormond Street Hospital Charity — small, short and entirely positively received in its early review base, with the evidential caveat that a spotless small sample can offer.

6.5 / 10

Reviewed

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Grapple Dog

A charming GBA-inspired grappling-hook platformer whose confident, flow-rewarding early worlds give way, by wide and consistent account, to a stiffer, more punishing back half that reverses its own design philosophy — compounded by a single looping music track per world that wears out its welcome for many players.

6.5 / 10

Reviewed

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