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RPG reviews

787 RPG games reviewed and scored, best first.

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787 reviews

Pathologic 3

A bold, deliberately alienating reinvention of Ice-Pick Lodge's cult plague-town saga — swapping the survival-sim hunger and infection management longtime fans loved for a time-looping detective mystery — that landed Very Positive on Steam even as a genuine, detailed split opened up among the series' own most devoted players.

7 / 10

Reviewed

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PAYDAY 3

A co-op heist shooter whose Mixed lifetime badge is a fossil of one of the decade's worst launches — always-online even solo, missing basic menu options, paid DLC sold mid-disaster — set against a genuinely verified three-year recovery that has its most recent reviews running 78% positive on the back of monthly updates and a peer-to-peer overhaul.

7 / 10

Reviewed

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Ravenlok

A gorgeous voxel-art fairytale action RPG, the finale of Cococucumber's Voxel Trilogy, originally launched day-one on Xbox Game Pass in 2023 and now available on Steam as an enhanced "Legendary Edition" with reworked combat and bosses.

7 / 10

Reviewed

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Remnant II

A "Dark Souls but with guns" sequel widely loved for its procedurally varied worlds and co-op — undercut at launch by a performance controversy specific to its era, with reviewers treating "built with DLSS in mind" as corporate cover for skipped optimisation.

7 / 10

Reviewed

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Riviera: The Promised Land

A lovingly remembered cult-classic choose-your-own-adventure JRPG, first released on the WonderSwan Color in 2002, brought to Steam by its original developer with genuine long-term fan devotion intact, undercut by AI-upscaled art several returning fans say makes the remaster look worse than the games they grew up with.

7 / 10

Reviewed

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Rogue: Genesia

A densely systemic bullet-heaven survivor-like that grew from a simple, focused Early Access hit into something several hundred-hour veterans now describe as buried under its own added complexity — alongside real, current complaints about difficulty balance and performance.

7 / 10

Reviewed

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Rune Dice

A physics-based dice-fusion roguelite that nails its central hook — launching dice across a battlefield to trigger magical merge chains — then shipped with runs so short that the loudest launch complaint was "where's the rest of the game," a criticism the developer answered directly with a free Classic Mode update a month later.

7 / 10

Reviewed

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SCARLET NEXUS

A stylish "brain punk" action RPG from Bandai Namco with two playable protagonists and genuinely striking presentation -- Very Positive on Steam, though a large share of even its own positive reviews describe a game that runs out of ideas well before the credits, and a cloud-save bug that reviewers say has gone unfixed for years.

7 / 10

Reviewed

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Siralim 3

Thylacine Studios' third monster-collecting dungeon crawler is Very Positive on Steam and genuinely enormous in scope -- 1,172 Steam achievements' worth of breeding, itemisation and grind -- but its own review history is candid about a crude sense of humour some found genuinely uncomfortable, and most of its longtime fans now point newcomers to its own 2021 successor instead.

7 / 10

Reviewed

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Soda Dungeon

A free turn-based idle dungeon crawler that bolts Clicker Heroes-style ascension onto a tavern full of soda-fuelled adventurers, charming enough that thousands of players still recommend it a decade after it started life as a mobile game.

7 / 10

Reviewed

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Soda Dungeon 2

A free auto-battling dungeon crawler that lets you script your party's behaviour instead of just watching it fight, undercut on desktop by menus that never stopped feeling like a phone app and a save file that a bad crash can wipe outright.

7 / 10

Reviewed

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Starbound

A ten-year-old space sandbox that still earns a Very Positive rating on the strength of its crafting-and-exploration loop and its modding scene — until you check the dates and find the developer has shipped one hotfix since 2019, then marked the tenth anniversary of its 1.0 launch with a vinyl record instead of an update, which is currently tanking the recent-review score in real time.

7 / 10

Reviewed

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Stellar Blade

Shift Up's PS5-exclusive-turned-PC-port lands with genuinely praised combat, striking visuals and one of the strongest PC ports of its console-exclusive generation, undercut by a real, widely repeated "style over substance" complaint about shallow side content and a thin story — one this review can confirm the game's own director has publicly, directly admitted was underdeveloped.

7 / 10

Reviewed

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Stuck In Time

A NZ$10.29 fusion of time-loop adventure and idle incremental that has held a Very Positive Steam rating across four and a half years — not by avoiding friction, but by turning the loop's reset into the exact mechanism that makes idle progression permanent, while never fixing the one interface complaint players have repeated since launch week.

7 / 10

Reviewed

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Sword x Staff

Boltray's "Third Way RPG" genuinely earns its hybrid pitch, blending exploration and auto-battle strategy with idle progression, but its skill-gacha economy and paid-only enhancement currency pull hard once the early zones stop carrying you for free.

7 / 10

Reviewed

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Tap Titans 2

Game Hive's decade-old idle RPG builds its whole second act around clans and scheduled tournaments — a structure that gives its artifact-and-relic progression somewhere real to point, but also turns a genre built for "check back later" into a calendar commitment with a very tall premium-currency ladder sitting next to it.

7 / 10

Reviewed

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Telepath Tactics Liberated

A Fire Emblem-inspired SRPG built around shoving enemies off cliffs and into lava rather than around RNG-driven misses, backed by a genuinely powerful campaign editor and a developer reviewers repeatedly praise for responding to years-old posts — wrapped in a UI multiple high-playtime fans call the worst they've ever used.

7 / 10

Reviewed

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The Adventures of Elliot: The Millennium Tales

A gorgeous HD-2D homage to Zelda-style action-adventure from the Octopath Traveler and Bravely Default team, undercut by a chatty fairy companion, a single overworld recycled across four time periods, and a full price that a meaningful share of its own reviewers say the content doesn't earn.

7 / 10

Reviewed

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The Age of Decadence

The cult-classic CRPG built on a genuinely radical idea — that ending up in combat means your character build or your dialogue choices already failed — and a decade later, still the purest expression of a philosophy most of its own genre never dared attempt.

7 / 10

Reviewed

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