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Linux game reviews

259 games we have reviewed that run on Linux, best first.

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259 reviews

Shadow of the Tomb Raider

The closing chapter of the rebooted Survivor trilogy swapped Crystal Dynamics for Eidos-Montreal and gunfights for stealth and puzzles -- a deliberate pivot that split reviewers in 2018 and, eight years and a Definitive Edition later, is still what most players argue about, alongside a specific progress-blocking puzzle bug that outlived several rounds of patches.

7 / 10

Reviewed

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Siralim 3

Thylacine Studios' third monster-collecting dungeon crawler is Very Positive on Steam and genuinely enormous in scope -- 1,172 Steam achievements' worth of breeding, itemisation and grind -- but its own review history is candid about a crude sense of humour some found genuinely uncomfortable, and most of its longtime fans now point newcomers to its own 2021 successor instead.

7 / 10

Reviewed

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Slay the Spire 2

Mega Crit's sequel to one of the most acclaimed deckbuilders ever made adds co-op, two new classes and a rebuilt Ascension ladder, then spends its first five months in Early Access getting hammered by its own veteran players over balance whiplash, a boss nobody could agree on, and a genuine RNG bug a fan had to prove existed.

7 / 10

Reviewed

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Starbound

A ten-year-old space sandbox that still earns a Very Positive rating on the strength of its crafting-and-exploration loop and its modding scene — until you check the dates and find the developer has shipped one hotfix since 2019, then marked the tenth anniversary of its 1.0 launch with a vinyl record instead of an update, which is currently tanking the recent-review score in real time.

7 / 10

Reviewed

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Stellaris

A decade-old 4X space strategy game beloved enough to produce reviewers with 2,000+ hours logged — and, since 2024, a wave of those exact same veteran players turning against Paradox over DLC pricing, a specific performance regression, and player-reported AI-generated content.

7 / 10

Reviewed

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Terra Nil

A genuinely inventive "reverse city builder" about restoring wastelands to life, praised almost universally for its concept and art, undercut from launch by a length-and-price complaint even its fans echo, and more recently by a major free content update that split longtime players over how "chill" the game is supposed to feel.

7 / 10

Reviewed

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The Excavation of Hob's Barrow

A gorgeously atmospheric Victorian folk horror point-and-click whose exceptional opening hours and voice acting draw near-unanimous praise, undercut by an ending a large and vocal share of players say betrays the protagonist and the story's own logic — though a meaningful minority argues it's exactly the cosmic-horror payoff the genre demands.

7 / 10

Reviewed

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The Nameless: Slay Dragon

A storybook-framed JRPG/CRPG hybrid about hunting an immensely powerful dragon, built around a genuinely deep character-building system that draws real praise — sitting at Very Positive on Steam, though this review's full read of its negative sample finds a persistent grind for build progression and a real handful of UI and crafting bugs underneath the praise.

7 / 10

Reviewed

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Total War: Three Kingdoms

One of the best-regarded entries in the Total War series on release, built around a genuinely deep diplomacy system and two distinct ways to play — undercut by a 2019 modding censorship controversy tied to a Chinese-market publishing deal, a DLC roadmap reviewers say Creative Assembly abandoned before finishing the story it promised, and persistent crash bugs still reported years later.

7 / 10

Reviewed

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Tyranny

Obsidian's "evil already won" isometric RPG opens with one of the most original premises in the genre — and then, according to a large share of its own fans, simply stops rather than ends, a truncation reviewers link directly to the sequel and expansions it never got.

7 / 10

Reviewed

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Usurper Reborn

A faithful, ambitious remake of the 1993 BBS door game Usurper — text-only dungeon crawling in a persistent world of autonomous NPCs who marry, betray and die whether you're logged in or not — built by a solo developer whose speed wins loud praise, while the game's single most-upvoted review raises real, detailed concerns about development stability.

7 / 10

Reviewed

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Vigil: The Longest Night

A debut Metroidvania that wears its Salt and Sanctuary and Bloodborne influences openly — critically well-received and Very Positive on Steam for its gothic art and boss fights, held back by confusing itemization, quest-breaking progression traps and a map screen players report as unusably broken years after launch.

7 / 10

Reviewed

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Void Miner – Incremental Asteroids Roguelite

A solo developer's debut that welds an automated turret to a twin-stick Asteroids clone, then closes the whole arc out in an afternoon — a sharp, cheap hook let down by a mouse-hostile upgrade screen and a progression curve that peaks right as the credits roll.

7 / 10

Reviewed

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What Lurks Below

A free browser incremental built for a 2025 game jam, about hauling a strange substance up out of a mining town's collapsing depths — deliberately short, unusually confident about its Lovecraftian ending, and patched several times since launch to fix the rough edges that shipped with it.

7 / 10

Reviewed

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Wizard of Legend

Contingent99's Kickstarter-funded elemental combo roguelite is Very Positive on Steam eight years on, but the single most consistent complaint in its review history -- getting stunlocked by chains of hits with no invincibility frames on the dash -- is exactly the same complaint it launched with in 2018.

7 / 10

Reviewed

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