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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

Wayfinder

A character-based co-op action RPG that launched into Early Access on 17 August 2023 to what reviewers called one of the worst MMO launches in gaming history — hour-long server queues, a punitive premium-currency cash shop — then, after its original publisher's games division shut down months later, was rebuilt by its developer into a one-time purchase with microtransactions removed entirely.

7 / 10

Reviewed

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WEBFISHING

A solo-developer chatroom-fishing game that turned into one of 2024's biggest indie surprises, sitting Overwhelmingly Positive across 70,000+ reviews — but a full read of its negative sample and Steam's own announcement feed shows a game whose developer has gone quiet since January 2025, leaving a well-documented lobby-security problem unresolved.

7 / 10

Reviewed

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Weird West

An isometric immersive sim from Dishonored and Prey veterans that delivers on emergent, reactive storytelling almost every reviewer singles out for praise, wrapped around combat, companion AI and interface decisions that a large and articulate share of its own players call the weakest part of the experience.

7 / 10

Reviewed

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What Lurks Below

A free browser incremental built for a 2025 game jam, about hauling a strange substance up out of a mining town's collapsing depths — deliberately short, unusually confident about its Lovecraftian ending, and patched several times since launch to fix the rough edges that shipped with it.

7 / 10

Reviewed

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Wildkeepers Rising

A creature-collecting twist on the Vampire Survivors-style bullet-heaven that spent seven months in Early Access absorbing genuinely substantial content updates before reaching 1.0 — most of its harshest criticism predates that work and describes a build that no longer exists, though a real, smaller cluster of post-1.0 complaints, including one raised inside a positive review, says its opening 30 minutes still aren't fixed.

7 / 10

Reviewed

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Wizard of Legend

Contingent99's Kickstarter-funded elemental combo roguelite is Very Positive on Steam eight years on, but the single most consistent complaint in its review history -- getting stunlocked by chains of hits with no invincibility frames on the dash -- is exactly the same complaint it launched with in 2018.

7 / 10

Reviewed

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Wizardry 8

A genre classic that reviewers still describe as one of the best CRPGs ever made as recently as this year, held back for a meaningful subset of buyers by a persistent, unresolved technical problem — the Steam release simply failing to launch on modern Windows — that this review found reported as recently as February 2026, seven years after the complaint first appeared.

7 / 10

Reviewed

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Wolfenstein: The New Order

MachineGames' 2014 reboot remains Very Positive across more than 61,000 Steam reviews a decade later, widely credited with successfully reviving a dormant franchise through genuinely strong gunplay and an unexpectedly earnest story — undercut for AMD graphics card owners by a severe, reproducible technical incompatibility this review can confirm has gone unresolved in the developer's own communications for well over a decade.

7 / 10

Reviewed

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ZeroSpace

A Kickstarter-backed, pro-player-built sci-fi RTS that arrives in Early Access as the most credible StarCraft successor in years, welded to a commander RPG layer that mostly earns its place — if you're still willing to relearn macro from scratch.

7 / 10

Reviewed

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Lifestream - A Haunting Text Adventure

A GUI-driven text adventure about a priest's disappearance and the son retracing his steps, running two timelines and two protagonists through 78,000 words of prose. Every one of its 23 Steam reviews is positive, and the achievement data backs up what reviewers say about the pacing — most players who start it see it through.

6.8 / 10

Reviewed

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Meteor 60 Seconds!

A beloved, free five-minute novelty where you spend humanity's last minute kissing or punching your way through a comic-strip apocalypse — overwhelmingly loved for exactly what it is, with its small negative minority mostly wishing there were simply more of it.

6.8 / 10

Reviewed

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Hello Kitty Island Adventure

A genuinely charming, actively supported Sanrio cozy-life-sim that became a real viral phenomenon, undercut by real mobile-port friction on price and time-gating, and a documented monetisation reversal that a meaningful share of its own most dedicated players say broke trust.

6.7 / 10

Reviewed

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A Pizza Delivery

A genuinely beautiful, emotionally resonant narrative exploration game about a pizza delivery rider stuck in a looping, half-real world, undercut by a specific, widely reported mouse- focus bug and a save system that can lose an entire chapter of progress.

6.6 / 10

Reviewed

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10-Man Idle

A solo-developed guild management idle RPG with eleven classes, eleven tiered professions and hour-long raids, sold once for NZ$7.39 with no ads and nothing else to buy — an ambitious system let down at launch by dungeons and raids that don't repeat on their own, which is a strange gap in a game built around leaving it alone.

6.5 / 10

Reviewed

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Aces & Adventures

A genuinely novel deckbuilding RPG that fuses poker hands with fantasy ability cards, wrapped in lush, fully-voiced presentation -- Very Positive on Steam, but close to half of its negative reviews single out the same confusing interface, and a quarter raise the poker system's luck swings as a real fairness complaint rather than a taste issue.

6.5 / 10

Reviewed

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Across the Obelisk

A four-player co-op deckbuilder that solves the genre's most obvious gap — playing Slay the Spire-style card combat as an actual shared party instead of a shared seed — and then spends the years after its Paradox acquisition undermining that achievement with DLC pricing its own community calls predatory.

6.5 / 10

Reviewed

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