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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

Middle-earth Shadow of Mordor

A landmark action RPG whose Nemesis system was genuinely influential and remains widely loved a decade on — but a real, organised share of its negative reviews are deliberate protests against Warner Bros. patenting that same system and closing developer Monolith Productions in 2025, not complaints about the game itself.

8.5 / 10

Reviewed

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Monster Hunter: World

Capcom's breakout entry turned a niche Japanese series into a global phenomenon by making its hardest lesson — learn the monster, not the menu — finally worth teaching. Eight years on, the hunt loop still holds up better than almost anything that copied it, even if the gear ladder's endgame RNG and a genuinely obtuse multiplayer system haven't gone anywhere.

8.5 / 10

Reviewed

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Neon White

A first-person speedrunning platformer built around discarding cards for guns or traversal tricks, whose movement design earns some of the most enthusiastic praise this library has documented, attached to a visual-novel dating-sim story its own fanbase mocks almost unanimously while still recommending the game without hesitation.

8.5 / 10

Reviewed

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NGU Idle

A free browser idler that grew into one of Steam's most respected incrementals by refusing to explain itself, stacking rebirth systems on rebirth systems until a wiki tab stops being optional and starts being furniture.

8.5 / 10

Reviewed

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NieR:Automata

A genuine landmark action RPG whose Steam version spent four years as a warning label of its own — a beloved, philosophically ambitious game shipped in a technically broken PC port that Square Enix quietly fixed on a different storefront first.

8.5 / 10

Reviewed

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Old School RuneScape

A 2007 client kept alive by its players since 2013 — every update to Old School RuneScape has to survive a supermajority vote, and that single rule shapes everything else about how the game feels seventeen years on.

8.5 / 10

Reviewed

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OneShot

A short, genuinely inventive puzzle adventure that reaches outside the game window to talk to you — 98.3% positive, and if you're on Linux or Steam Deck you should buy a different version of it.

8.5 / 10

Reviewed

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Öoo

A tiny, exquisitely designed bomb-jumping puzzle-platformer from Japanese solo developer NamaTakahashi that earned a 99%-plus Overwhelmingly Positive Steam record and near-unanimous "masterclass" praise — this review reads its entire, genuinely tiny 18-review negative corpus and finds the closest thing to a real complaint is that the game is short enough most players finish it in a single sitting.

8.5 / 10

Reviewed

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Palworld

Two and a half years after the meme that ate January 2024, Palworld's 1.0 finishes the job — a survival sandbox whose real subject is labour, with 72 more Pals, a level-80 ceiling and two new regions bolted onto the top of it.

8.5 / 10

Reviewed

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Path of Exile

Grinding Gear Games' original 2013 action RPG is still running, still free, and still adding a full seasonal league every few months — a genre-defining build sandbox that never bothered making itself easy to learn, now sharing a studio and a wallet with its own sequel.

8.5 / 10

Reviewed

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Pathogenic

A hundred thousand copies in its first week, and deservedly — you play a single parasite tearing organelles out of immune cells and grafting them onto your own body. The best twin-stick roguelite of the year so far, with one genuinely misleading line on its store page.

8.5 / 10

Reviewed

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Patrick's Parabox

A puzzle game about pushing boxes into boxes that contain themselves — 99% positive, one of the highest-rated games in this library, with a motion-sickness problem its own longest-playing critic begged the developer to fix.

8.5 / 10

Reviewed

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PEAK

A breakout co-op climbing hit from a small Landfall-affiliated team, selling millions of copies for NZ$11.99 and earning genuine, chaotic devotion from its players — briefly overshadowed by a real, well-documented EULA controversy the developers reversed within days, and by two specific, widely repeated complaints (no save option, a punishing difficulty spike) that a remarkably attentive year of patches has since substantively addressed.

8.5 / 10

Reviewed

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Rabbit and Steel

MMO raid mechanics compressed into a 40-minute co-op roguelike, 97.9% positive with a perfect recent record — and a colour-clarity problem that kills players through no fault of their own.

8.5 / 10

Reviewed

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Resident Evil 4

A masterfully modernized remake of one of gaming's most influential horror games — briefly and seriously undermined in early 2026 by a new anti-piracy DRM that tanked performance on an already three-year-old game, until Capcom reversed it within a month.

8.5 / 10

Reviewed

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Scarmonde

An 8-bit-styled dungeon crawler that recaptures the specific magic of NES-era Final Fantasy while fixing everything that made those games frustrating, building a 12-class party system deep enough that its own fans write strategy guides instead of reviews.

8.5 / 10

Reviewed

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Sea of Stars

Sabotage Studio's turn-based RPG borrows Chrono Trigger's parts openly and reassembles them well — timed hits, a lock-breaking combat layer and a day/night mechanic that actually changes puzzles — but the writing never catches up to the systems around it.

8.5 / 10

Reviewed

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