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787 RPG games reviewed and scored, best first.

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787 reviews

StormEdge

A dash-focused pixel-art action roguelite that turns evasion itself into offense, drawing inevitable comparisons to Wizard of Legend that its own review base says it doesn't survive, compounded by thin content and a developer who appears to have stopped patching two months after launch.

6 / 10

Reviewed

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Stray Blade

A stamina-combat action RPG whose opening third earns real praise for weapon variety, environmental art and a genuinely rewarding weapon-mastery skill system, undercut by a back two-thirds that reviewers say recycles enemies and thins out content, corroborated by Steam's own data showing barely one in eight buyers ever finishes it.

6 / 10

Reviewed

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Successor

A miniature-diorama tactics game that improves on Wartile's combat by its own fans' account, held back at its 1.0 launch by selection and mouse-control bugs several reviewers call game-breaking, alongside crashes that persisted past release despite a genuinely long, well-supported Early Access run.

6 / 10

Reviewed

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Sun Haven

A farming sim with classes, magic and dragons, sold for twelve dollars with a hundred and seventy-four dollars of DLC behind it. Its recent reviews have collapsed to 74% — and most of them aren't about the farming.

6 / 10

Reviewed

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Tap Heroes

VaragtP's puppet-theatre clicker arrived on Steam three weeks after Clicker Heroes and never quite escaped its shadow, but a decade of quiet patching, an honest NZ$4.49 price and zero microtransactions still make it worth a look — provided you don't mind that several of its 50 achievements want you to leave it running for a hundred hours or more.

6 / 10

Reviewed

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Task Bar of Ragnalis

A free auto-battler RPG that runs as a tiny window pinned to your taskbar, built on a six-class roster and a stack-nine-to-rank-up loot system — undercut by a storefront that sells two more classes and the extra bag space its own item design is engineered to demand.

6 / 10

Reviewed

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TBH: Task Bar Hero

A free idle RPG that lives in your taskbar became a genuine phenomenon — peaking at over 360,000 concurrent players, briefly outranking everything on Steam except Counter-Strike 2 and Dota 2 — before its own server infrastructure buckled under that success and started eating players' item collections.

6 / 10

Reviewed

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Terror At Oakheart

A pixel-art love letter to 1980s and 1990s slasher movies that nails its genre homage and gore-soaked presentation while offering barely more interactivity than a walking simulator, best understood as a horror movie for gamers rather than a horror game.

6 / 10

Reviewed

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The Banner Saga 3

The trilogy's finale scores meaningfully lower than either predecessor — a severe, still-live crash and freeze problem compounded by the absence of a manual save option can cost players 30-40 minutes of progress at a time, and reviewers who loved the first two games widely call the conclusion rushed and unsatisfying.

6 / 10

Reviewed

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The Elder Scrolls IV: Oblivion Remastered

One of the best-received remasters this library has covered at launch, and one of the most soured a year later — recent English sentiment has fallen to 54% positive, sixteen months after 9 million players jumped in, because the performance problems that greeted launch day were never fixed.

6 / 10

Reviewed

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The Lamplighters League

Harebrained Schemes' pulpy 1930s take on XCOM-style tactics landed Mostly Positive with players, and cost publisher Paradox Interactive a confirmed $22.8 million write-down within a week of release -- a commercial disaster that split the studio from its publisher, ended patch support, and left global achievement data showing only 8.8% of owners ever finish it.

6 / 10

Reviewed

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TRADESMAN: Deal to Dealer

A cheap, cheerfully-written Early Access merchant RPG whose title promises trading and whose actual difficulty curve punishes it — this review's full read of every English-language negative review finds a consistent, two-year-old complaint that carrying trade goods is what gets a caravan killed, alongside a smaller but serious cluster of reports of full system crashes.

6 / 10

Reviewed

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Trinity Fusion

A sci-fi roguelite built around a genuinely inventive parallel-universe fusion mechanic, praised for its art and animation, undercut by controls a large share of reviewers describe as unresponsive and floaty next to genre benchmark Dead Cells, plus real progression-blocking bugs that outlasted the patch meant to fix them.

6 / 10

Reviewed

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Trove

A voxel-building MMO welded to an ARPG loot treadmill, still running eleven years after Trion Worlds made it and three community letters a month after gamigo took over. The question in 2026 isn't whether Trove survives — it clearly does — it's how much of it is still a game and how much is a storefront.

6 / 10

Reviewed

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Vindictus

Sixteen years on, Vindictus still has the best melee combat any free-to-play MMO has ever shipped — and a progression system that now fast-forwards you past almost every reason to use it. Nexon is still updating it monthly in 2026, which makes the state of the middle game harder to explain, not easier.

6 / 10

Reviewed

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Warhammer 40,000: Inquisitor - Martyr

A grimdark Diablo-like that launched always-online and unfinished in 2017, was widely credited by its own players with turning itself around after a specific 2019 overhaul patch, and didn't drop the always-online requirement that dogged its reputation until a dedicated offline mode arrived nearly seven years later.

6 / 10

Reviewed

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WARSHIFT 2

A solo-developed RTS that lets you drop out of the top-down view and fight alongside your army as a third-person hero unit — a genuinely distinctive hook undercut by a campaign that arrived late in development and a handful of real, independently reported bugs.

6 / 10

Reviewed

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Wolcen: Lords of Mayhem

A CryEngine action RPG that scrapped fixed classes for a rotating passive wheel anyone can bend around any weapon — undone at launch by a server collapse that ate people's characters, and undone for good in September 2024 when the studio switched the multiplayer off forever.

6 / 10

Reviewed

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Wonderland

A ten-dollar guild-management tactics RPG with a genuinely clever idea — your weapon determines your class — sitting behind a 90% Steam rating that doesn't survive close inspection. The game is decent. The review page is the story.

6 / 10

Reviewed

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XCOM: Chimera Squad

A cheap, streamlined tactics spinoff that's held up reasonably well on its own mechanical terms for six years — until a company-wide Take-Two/2K Terms of Service change in 2025 dragged its recent review sentiment down over data collection and modding restrictions that have nothing to do with the game itself.

6 / 10

Reviewed

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Yakuza Kiwami 3 & Dark Ties

A technically polished remake of a beloved Yakuza entry, bundled with a well-regarded new prequel chapter, whose Mixed reception is driven by two distinct and separately documented problems — substantial cuts to the original's beloved side content, and a genuine, well-sourced controversy over the studio's decision to recast a character using an actor who has admitted to sexual misconduct, despite a sustained fan campaign asking them not to.

6 / 10

Reviewed

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