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Games released in 2019

73 games released in 2019 and reviewed here, best first.

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73 reviews

No-brainer Heroes 挂机吧!勇者

A 2019 semi-idle party RPG that most of its audience genuinely likes — except the small, verifiable slice of English-speaking buyers who kept hitting the same unresolved one-minute crash bug for five straight years, on a game whose developer stopped posting updates in 2021.

6.5 / 10

Reviewed

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Nonstop Knight 2

Kopla Games' minimalist auto-run dungeon crawler grew a sequel's worth of heroes, guilds and elemental gear over seven years of live support, and the one thing that didn't survive the expansion is the thing its name promised.

6.5 / 10

Reviewed

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RAGE 2

id Software's gunplay is close to universally praised even by critical reviewers, but a launch-era complaint about mandatory Rage Coin virtual currency gating DLC purchases has since largely faded, leaving a more durable, unresolved complaint about a short campaign and an open world reviewers across every year describe as colourful but empty.

6.5 / 10

Reviewed

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Wargroove

A charming, adorable-looking spiritual successor to Advance Wars whose dominant, stable complaint across every year since launch is a direct, unfavourable comparison to that very franchise — reviewers who came looking for Advance Wars' tactical depth consistently describe Wargroove's combat and unit variety as shallow by comparison.

6.5 / 10

Reviewed

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Yaga

A hand-drawn Slavic-folklore action RPG about a one-handed, cursed blacksmith, still Very Positive on Steam seven years on -- but critics and players have agreed, with striking consistency since launch week, that the art, story and Romanian folk soundtrack are carrying a combat and crafting system that never got fixed.

6.5 / 10

Reviewed

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AFK Arena

The game that put "idle" in front of a whole generation of mobile RPGs is still being patched weekly seven years on, folded this year into a "Companions" relaunch that reunites its oldest servers — underneath the fresh coat of paint, its gacha economy is still one of the harsher ones in the genre it helped invent.

6 / 10

Reviewed

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Code Vein

\"Anime Dark Souls\" with one of the genre's best character creators — and a co-op mode reviewers say quietly withholds story progression from the non-host player, a specific complaint distinct from the usual difficulty grumbling.

6 / 10

Reviewed

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Territory Idle

A free tile-building idler where four resources, a pantheon of gods, hired heroes and three separate prestige layers build a genuinely deep economy — undercut by a pacing curve that early reviewers accused of pushing spenders toward its Amber shop, and a developer who hasn't touched the game's balance since 2023.

6 / 10

Reviewed

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The Sinking City

A Lovecraftian open-world detective game that spent nearly four years yanked off Steam entirely by a publisher lawsuit, then came back in 2024 as a self-published "Remastered" rebuild that swapped out the version some owners specifically wanted to keep -- Mostly Positive today, praised for atmosphere and mythos, criticized for repetitive investigation, weak combat, and a rocky relaunch.

6 / 10

Reviewed

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Medieval Kingdom Wars

A three-person studio's ambitious mash-up of Total War sieges, Stronghold-style town building and a Crusader Kings-flavoured campaign map — held back by a jittery frame rate, a threadbare interface and a developer now selling the same idea for the fourth time.

5.8 / 10

Reviewed

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Citadel: Forged with Fire

A fantasy survival MMO built around the pitch of "everyone is a wizard" that hooked players for hundreds and even thousands of hours -- and whose own longest-invested fans now write reviews describing years of stalled development, dead servers and a game they keep hoping will come back to life.

5.5 / 10

Reviewed

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Path of Idling

A one-developer idle RPG that hides a genuinely dense passive-perk tree and a town worth automating behind a rough Android build that still crashes for some players seven years after its first prototype.

5.5 / 10

Reviewed

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Swag and Sorcery

A pixel-art village-and-heroes RPG from the Punch Club and Graveyard Keeper studios that markets itself as idle and plays like a part-time job — genuinely funny writing and strong art undercut by a loop that never lets go of the mouse.

5.5 / 10

Reviewed

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Vambrace: Cold Soul

A gorgeous, story-driven Darkest Dungeon-alike from a four-person South Korean studio, still stuck at a Mixed Steam rating seven years on -- gorgeous art and an unusually generous first-week patch run against a punishing UI, a party-wipe-on-main-character-death rule, and cosmetic unlocks that reviewers consistently call not worth chasing.

5.5 / 10

Reviewed

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Victoriana - Steampunk Text Adventure

A cheap, chapter-based choose-your-own-adventure through an alternate 1888 British Empire from a developer better known for jigsaw puzzles — genuinely witty in places, undercut by a missing save system and a colonial-frontier premise played disappointingly straight.

5.5 / 10

Reviewed

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The Cursed Forest

A genuinely beautiful atmospheric horror walking sim, undercut by an over-reliance on cheap jump scares that reviewers say breaks the very atmosphere it built, plus persistent crash reports spanning years and a store page that openly lists unresolved compatibility issues.

5.4 / 10

Reviewed

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DreamWorks Dragons: Dawn of New Riders

A charming, faithful How to Train Your Dragon spin-off with genuinely well-liked art and music, undercut by a near-universal complaint from both sides of its review sample — a 3-to-8-hour runtime that reviewers say doesn't match its original full price — plus real accessibility gaps like no control remapping.

5 / 10

Reviewed

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Rec Center Tycoon - Management Simulator

A solo-developed management sim with real, distinctive depth — build and run a recreation centre down to the individual pool lane and arcade cabinet — that stopped receiving public updates in September 2022 and has spent the four years since accumulating an unusually self-aware review corpus that argues, in real time, about whether "abandoned" is fair to say out loud.

5 / 10

Reviewed

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Warhammer: Chaosbane

A Diablo-shaped co-op loot ARPG set in the Warhammer Fantasy city of Nuln -- Mixed on Steam both at launch and seven years later, with a strikingly consistent complaint across the entire review history: a short, repetitive campaign, shallow build variety, and buggy co-op that a "Diablo clone" comparison never quite escapes.

5 / 10

Reviewed

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Wolfenstein: Youngblood

A co-op spinoff whose launch-era complaint — unwanted RPG and looter-shooter systems grafted onto a beloved franchise — never really faded, and whose recent sentiment has fallen further still for a distinct, structural reason this review independently confirmed: the free Buddy Pass trial that let a friend join your co-op game at no cost has been delisted from Steam.

5 / 10

Reviewed

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Grave Keeper

A mobile idle-grind game ported to Steam with its microtransactions stripped but its free-to-play repetition intact — genuinely fun in short, cheap-sale bursts, but widely described as overpriced for what's essentially a phone game with crash bugs and missing sound effects.

4 / 10

Reviewed

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