Kingdom of Assetia: The Clicker Game
A solo developer's flood-recovery clicker built entirely from free Unity Asset Store art — cheap, honestly priced, and stopped cold by a progression wall its own achievement data confirms.
4.5 / 10
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191 games released in 2022 and reviewed here, best first.
191 reviews
A solo developer's flood-recovery clicker built entirely from free Unity Asset Store art — cheap, honestly priced, and stopped cold by a progression wall its own achievement data confirms.
4.5 / 10
A genuinely creative chess-variant creation engine sold at an unusually high price with a subscription-style monetisation structure baked in, real performance and multiplayer bugs, and one reviewer's "the game is shut down" claim this review found directly contradicted by the developer's own active update history through mid-2025.
4.5 / 10
A Xianxia-flavoured hybrid of tower defense and bullet-hell idle combat, sold on Steam with a promise of thirteen fully-voiced languages that its own small English review sample says never actually arrived, from a developer whose visible support stopped within a month of launch.
4.5 / 10
A budget merge-and-defend hybrid from a small Dutch studio that has released the same basic loop under half a dozen names. Four years after launch, it has collected precisely zero Steam user reviews — and the design explains why.
4.3 / 10
A NZ$1.59 zombie-themed idle clicker with a defined 50-level endpoint, a prestige system added by later patches, and a review corpus that's split between genuine affection for its low-poly charm and recognition that it's one of at least four near-identical releases from the same developer in 2022.
4 / 10
A NZ$2.99 satire of Steam's own trading-card economy, where bots buy, sell and craft cards into badges to push a level counter upward — a clever premise that Steam's tiny, Mixed-rated review corpus says never grows past its opening idea.
4 / 10
A NZ$3.19 merge-idler about evolving cats through drag-and-drop merges — clean on monetisation, but backed by so little player evidence (two English Steam reviews in four years, zero concurrent players at time of writing) that its own storefront can't muster a score.
4 / 10
A NZ$4.79 tower-defense-and-troops hybrid from the studio behind Merge Cats and Merge Beasts. It has collected exactly one Steam review in almost four years — and that review is negative, describing the exact lack of choice this write-up finds in the store listing itself.
3.8 / 10
A free dinosaur-zoo tycoon with genuine charm for young dino fans, undercut by aggressive, repeatedly reported cash-shop pressure, real technical instability spanning years of reviews, and a specific age-verification bug several adult players report locks them out entirely.
3.6 / 10
A blacksmithing sim with a genuinely appealing pitch — forge weapons, armor and tools in a sandbox medieval town — undercut by a buggy, unfinished launch its own reviewers call abandoned, backed by a Steam listing that has had no update and zero recorded players since release day.
3.6 / 10
A space-mining idle game that patched hard for ten straight months after its August 2022 Early Access launch, then went quiet in mid-2023 with its progression math still broken — four years and no 1.0 later, its own most dedicated reviewers call it the worst idle game they've played.
3.5 / 10
A cheap solo-developer idle RPG whose launch week produced one of the more one-sided review corpora in this library — a near-unanimous complaint about a bewildering interface, compounded by repeated, independently corroborated reports of the developer deleting critical reviews and banning players who asked for help.
3.5 / 10
A NZ$6.29 pixel-art idle-exploration RPG that pairs a genuinely appealing loop — explore fogged tiles, build a town, auto-fight through a side-scrolling combat screen — with balance so broken that its own players report HP-boosting gear leaving them with less HP, and a patch history that stops two days after a January 2022 launch.
3.5 / 10
A minimalist idle clicker from the same solo developer as The Billion Clicker -- this time undone not by an exploitable shortcut but by a balance curve reviewers describe as backwards, where per-click power falls as upgrade costs climb.
3.5 / 10
A free-to-play mobile idle dungeon crawler ported to Steam with a price tag but without a rebalance, leaving the energy gates and premium-currency walls in place while removing the only way to actually get past them.
3.5 / 10
A genuinely well-regarded airport-management sim with a distinct, ground-handling-focused concept praised even by many critics, confirmed abandoned by this review's own check of a three-year Steam news silence — leaving a real, unfinished game for sale with no further development in sight.
3.4 / 10
A solo-developed beekeeping sim with real, specific depth that actual beekeepers among its tiny review sample genuinely admire — buried under a total absence of any tutorial, a broken hiring feature, and a game the developer never patched after its 2022 release.
3 / 10
A NZ$2.49 idle hero-placement tower defense from solo Chinese developer Yamate whose 30-wave campaign hits the same reproducible, game-breaking bug at wave 23 in two independent reviews a year apart, on top of a broken mana mechanic and unit upgrades that reset every time you quit — a serious flaw in a game built around idling away from the keyboard.
3 / 10
A NZ$6.29 xianxia-themed idle herb farm from a Chinese solo developer who shipped a near-identical idle game five weeks earlier — a decorative thousand-card compendium and an auto-battling cultivator sit on top of a loop with exactly one real decision, and both patches and the developer's attention stopped inside the first week.
3 / 10
A NZ$10.29 desk-diorama ant colony sim from a solo student developer, launched unfinished on 1 April 2022 (unintentionally, on April Fools), publicly apologised for, patched twice over the following five months, and then left behind — a review from November 2023 says the developer "completely abandoned" it, and the game's own tiny nine-review corpus backs that up.
3 / 10
A cheap, thin desktop-wallpaper colony builder with a review sample too small to trust on its own — but three separate negative reviews independently describe the game running unexpectedly in the background after being closed, a real and specific risk for Steam's own 2-hour refund window.
3 / 10
Read review of Underwater World - Idle Desktop Colony Building Simulator
A NZ$3.19 idle "tycoon" whose entire loop, according to multiple independent reviewers, is buying one of 36 plots and watching it pay a flat 1 coin regardless of price or level — the fourth Boogygames Studios template Wanderer has reviewed, and the thinnest one yet.
2.5 / 10
A $9.99 fantasy trading card game promising decks, PvP and a growing card pool — that has sat on Steam since 2022 without a single user review or a live opponent to play against.
2.3 / 10